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Errol

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Everything posted by Errol

  1. +1. Not the worst matchup for tsubaki.
  2. I could actually see my connection dropping a lot of packets at the time. I tend to monitor connection health just by pinging google. Normally it's all pings 20-25 ms really. but I was getting time outs every like, 5-8 of them, which has a pretty noticeable effect.when we had the huge slowdowns it was hella high pings and drops. so i have some issue on my end atm. simple delay can suck, but it was more than just delay. tsubaki was better to play in it. Rachel takes a lot of work and most people don't put enough in. Thanks. Led Ley on wakeup is ass. I need the refresher that someone uses led ley whenever it's used on wakeup.. and then it usually stops working much at all. led ley in neutral and against some overheads can be good, but of course it really fails a lot. the 6d > led ley stuff is good if you have a good setup for it particularly.
  3. thanks for the compliments. you have a fairly different playstyle from necro. Both pretty good. I like that you don't demolish your C button.
  4. GGs. it's just too bad for Rachel. some hilarious things happening that shouldn't. but I think a good chunk of it is my connection at the moment, actually. Sorry about that.
  5. Ginseng ? you changed your avatar, I didn't recognize you
  6. then I guess the other thing I have to say is that people can't block overheads as well as they like to say they can. So if you are forced to just block ("react"), then people end up having to guess, and they mess up, even against 26 frame overheads. And the guess is just straight 50/50. If you've got other stuff you can do, you can make the odds , on the defensive side, rise higher than 50/50. tsubaki has to guess that you're going to block high, block low, fuzzy block, fuzzy jump, fuzzy mash, etc.
  7. It's just that defense isn't just blocking. my personal opinion is that the biggest difference between overheads like Tsubaki's, and overheads like Mu, or Nus, or Hazamas, is that there are more options.. All kinds of things that people do can beat tsubaki's overhead. I usually don't have problems with hitting people with tsubaki that are just blocking low or high. Same is true when I play Orie in UNIE (27 frame overhead !) but against tsubaki's overhead, you can: backdash upback mash dp mash 2a mash throw mash 5c OD thru and punish block against relius 6a you can mash dp block And if you block you're in for more. having more options makes it more likely you'll get out on even a single mixup. And you get to use some higher quality mixups because they can't be disrespected. You wouldn't say Chie has bad mixup in P4U would you? the airdash /low that can't be disrespected is the same as relius.
  8. I would just look at it in terms of outcomes. If you touch someone with full meter, what are the odds you break em down and what are the odds they get out? Command grab or not, it's much higher than it is for tsubaki. Or bang. Command grabs are super risky... it's the same way I feel about taokaka. people say she's so easy to block, but it honestly doesn't matter. what're your odds of getting out vs eventually getting knocked down? When you look at it this way there is no difference between mixup and pressure, it all boils down to one number.
  9. it's not a bad time for me to eat some foodstuffs too. Thanks for the games. CP2 in about 3 weeks.
  10. ggs bloody wolf!
  11. Did I say something wrong? By saying in 1 bar netplay I meant it to be taken with the grain of salt that is 1bar netplay. The truth of it is that I don't have experience playing against any Relius offline or even in a good connection. The netplay Relius' are all 1bar to me.
  12. Matchups are super hard. Frankly, minor differences in knowledge can make a big difference in how a matchup plays out. Matchup numbers usually are just people saying they lose or win in some matchup. whatever. The good stuff is real information about how matchups play out. what you can do, how to play neutral, on defense, on offense, all that good stuff.. My opinions are half informed by my own play ( I do play this game a lot, Super bad player) and half better players (N-O). N-O's info on matchups sometimes doesn't line up with what people expect over here. Also, Relius mixup might not be the best but it is fucking godlike in 1bar netplay.
  13. GGs, wish cat chair invuln was 1 frame faster to punish 5b 6c auto pilot
  14. Ragna Rachel is close to even. not further than a 4.5
  15. GGs, aside from dumb lag.
  16. Is this about Relius' j.A?
  17. does that mean no?
  18. you should just watch some konan and kuresu videos and copy what they do and stop doing anything they don't do.
  19. It's hard for me to say about Nu because 90% of you were bitching when CP came out and 90% of you are bitching that it's going to be removed. It's certainly some lost effort but I think it's probably better to have Nu and Lambda. EX lambda was a good bit better than CP Nu too I think.
  20. if you played before CP it's just going back.
  21. when do some relius players want to play this game? zeke or necro?
  22. wasn't this like 7-3 yukiko favor in p4u, one of the worst matchups in the game?
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