Ok, since no one else seems to want to publicly break this dude, I'll be the first to get the ball going.
Lets talk about triple unblockables, consistant, tensionless, one-hit shadow gallery setups, practical death combos, and other broken isht. BnBs, Sentry control/negative edging, and other basic eddie tactics have no place in this thread.
TRIPLE UNBLOCKABLES
The best way I can see this happening is with the following series:
22D(22s w/o tension) + -d-(first unblockable), -k-, 214k~41236S, -hs- ~ j.S(2nd unblockable), [5S, 6p]x2, 5s, 5HS(1 or 2 hits depending on distance), 22s, backdash, 22hs frc~iad down, j.S (3rd unblockable), 5p, jc, air combo.
There are various combo vids on youtube showing those unblockables, only one or two showing 3x unblockables (and they're only done on Pot). It seems as if doing triple unblockables after two -d- is highly unlikely unless the following can be done, corner only:
22D(22s w/o tension) + -d-(first unblockable), -k-, 214k~41236S, 22D + -d-(2nd unblockable), dash in~412368S, frc, land, backdash, 22HS frc~iad down j.S (3rd ub), 5p, jc, air combo
Even with the above combo series, I'm sure it would be very character specific. 3x unblockable setups involving 22D will kill Chipp and possibly Millia after a simple KD combo such as 2p, 2d, etc.
I personally can't get the one hit SG on anyone w/o the FRC.
Unblockables seem to be the way to get death on most people, but the damage on 22D is too good to ignore. Plus it has a frc point. Possible setups for more non-sentry unblockables?
Help me out here peeps, I can't think of all this crap alone:vbang: