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Chaoschao222

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Everything posted by Chaoschao222

  1. That is a good link and I thank you for it, Hellsap. (also to respond to a month-old message, I never show up to meetups because I dunno what I'd do there as a pad-playing 360 player...)
  2. Now it does. This thread is now officially just a general cosplay thread for everything covered on Dustloop. So BlazBlue, Guilty Gear, Persona, Skullgirls, and Darkstalkers cosplay all can go here now.
  3. Did you learn your lesson, Mac? Are you gonna stop trying to 6A things like Haku-Men now?
  4. Both b-day pics added.
  5. Ok, so you know how often the stream airs.... care to.... share how often the stream airs?
  6. A scrub. Alternatively, someone smart enough to avoid Ranked.
  7. I really like how Hilda's asymmetric clothing is shown when she switches sides. Dunno if that sorta thing is common in FGs since I don't pay attention, but it's hard not to notice with the stark difference of black and white, it's nice~
  8. Huh, coulda swore we had that, but we evidently don't. Added.
  9. I have nothing to do with Montreal, but thanks for that link, pochp~
  10. Not expensive at all... I should keep that in mind...
  11. Well it looks like the same animation, though it's more than likely not going to share its length.
  12. Michi, why can't you stream on weekends when I have nothing to do?
  13. mm, I'mma wait for hi-res versions before adding them.
  14. They were included on the home release, but on the original Arcade iteration they didn't arrive until a later date after the game was released. Much like how Sion and Hilda are in UNiB now.
  15. I think it was more of a..... question.... like... yeah... what people?
  16. Ah, was sure the eye was a Rachel thing, nifty.
  17. Heterochromia was the only aesthetic change caused by Rachel, the hair was due to trauma.
  18. Well, if that's the only support, I don't really think it's been contradicted so much as a mistake was made. Also, weren't the CSX illustrations done by someone else (I don't know if it was story cgs or not, I just recall something being different than usual in CSX).
  19. P4A doesn't have a TRM mechanic.
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