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The Noble Clap

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    EpicGentlemen
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    Steam: [TDC] Noble
  1. Inb4 Secret Boss. I don't know why, but maybe that's what Mori is trying to figure out. How to write it in to the plot without creating a massive plot hole.
  2. Carl could do that in CS1 too. So yeah, fuck Mu.
  3. Can I say fuck Mu yet, or is it too early?
  4. But the worst part of that match-up is gone now, so that's something. That combo must have been so hype if you were in the arcade.
  5. Chip is the new thing in this game, because they noticed it didn't exist in the last 4 games in most situations.
  6. The game is new, everyone is trying to figure out how to butter their bread. People will come out with swag/troll/cool looking stuff later, I'd imagine. Bullet does look very boring right now though.
  7. Ada still has low attacks.
  8. The idea was to prevent losing too much barrier over time so you don't go into danger state and if actually getting hit does less damage than blocking those chip monster drills. I can't test it yet with lab no jutsu so that's why I'm asking.
  9. Theory fighter, but what if we take the level 1 floor drills to the face instead taking the chip, because proration will most likely make it do less damage at the end compared to the brolic chip damage(Like Chris Redfield's flamethrower) and use the barrier to not die from high level drills, because they seem to do about 2~2.5k on hit and about the same on block if not more. Dontkillmetheoryfightersorry
  10. That's in story discussion already. So yeah.
  11. The air dashing moves you faster, and being Tager might help too, but you lack sufficient strut. The strut would make them Ragequit and run outside of the arcade, hanging their head in shame, never to return from their disgrace. This might be simultaneously the easiest and hardest kill combo I've ever seen.
  12. None of that happened in the arcade ending of CS. Character interactions are notably different in them. All that happened is Yukianesa doesn't control him anymore.(At least that much.) Jin got a new move, a new DD and new properties on some of his moves. He also got a buff to Sword Wave during OD, which is also a combo monster. That seems like a lot. And Ragna got slightly worse but that may just be the game speed and people trying to figure out what to do with Blood Scythe and the new Dead Spike.
  13. 6A. But that's only one attack, so whatever.
  14. If I had to take a guess, the Hakumen dropped Barrier on and off during the middle of the Sky Drill. His barrier looked funny at the end. Did a truck load of chip anyway.
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