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Everything posted by Sharakonta
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[FB] God Gundam General Discussion: The King of Hearts!
Sharakonta replied to Sharakonta's topic in 2500 Cost Suits
That's why Brett said ranged play, so the main three that come to mind are Reborns, Xi and Ex-S for 3Ks for God since they have great range and can help cover God's approach while still being able to hold their own Sent from the NOL Intelligence Department -
Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
God Gundam is so much fun in FB holy shit Sent from the NOL Intelligence Department -
Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
Finally I can play gundam when I get home Sent from the NOL Intelligence Department -
[FB] God Gundam General Discussion: The King of Hearts!
Sharakonta replied to Sharakonta's topic in 2500 Cost Suits
Thanks for letting me know guys, pain to catch stuff like that myself when I'm still waiting for my copy -
[FB] God Gundam General Discussion: The King of Hearts!
Sharakonta replied to Sharakonta's topic in 2500 Cost Suits
Inventing names? Just using the name from the Eng dub since more mayhe familiar with that Sent from the NOL Intelligence Department -
[FB] God Gundam General Discussion: The King of Hearts!
Sharakonta replied to Sharakonta's topic in 2500 Cost Suits
Huh that is interesting, thanks Tari Sent from the NOL Intelligence Department -
I'll need to add you so we can team up once I get my copy Sent from the NOL Intelligence Department
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Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
Ya I have tuesday 2/18 off if that works Sent from the NOL Intelligence Department -
Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
Applause Sent from the NOL Intelligence Department. -
Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
Inb4 Nem callin us from the animal shelter lost Sent from the NOL Intelligence Department. -
Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
I usually dont eat when I first get up Sent from the NOL Intelligence Department. -
[MB] The Maxi Boost General Discussion Thread
Sharakonta replied to Setsuna Yuki's topic in Gundam Extreme Versus
And info about how 3k God is would be much appreciated. -
Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
Sounds good to me -
Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
He was drunk -
I was JUST thinking that this was needing to be made, but I see a distinct lack of missiles in the Thread name good sir.
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Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
There we go, a new AV -
[MB] The Maxi Boost General Discussion Thread
Sharakonta replied to Setsuna Yuki's topic in Gundam Extreme Versus
I'm interested in seeing how God works as a 3K instead of 2.5k -
This is for all discussion Related to Master Asia and his Master Gundam. The JP Wiki for Master Gundam. http://www4.atwiki.jp/arcgundamexvsfuvo/pages/48.html Does need translating. Move List [A] - Darkness Shot Master Gundam rapidly shoots his hand at the opponent, stuns them in place for a moment, usually long enough to follow up with 6B Depending on range. [CSb] - Sekiha Tenkyoken School of the Undefeated of the East's Secret Technique. Has 3 variations Level 1 Charge small fireball that causes knockdown on hit. Level 2 Larger Fireball does more damage than level 1 Level 3 Fire's a blast of energy in the shape of a giant hand, when it connects with a target it explodes into a giant kanji. The hand continues through struck Gundam's allowing it to hit multiple targets in a line. [AB] - Master Cloth Beam of energy that Master Gundam uses as a whip, Has variations. 5AB Master strikes out in front of him with the Master Cloth grabbing the opponent, spins them around when held. Can input 360's to increase the damage dealt but leaves him open to be hit. 4/6AB Traditional Whip attack that spins Master clockwise to hit the opponent knocking them down. 2AB Master strikes out in front of him like 5AB but instead of spinning them around when held it pulls them back into melee range. [AC] - Juuni Ouhouha Master Gundam moves his right hand in a clockwise motion summoning miniversions of itself, these minimasters will only launch once he is in Red Lock range. They chase after the opponent and once the target is surrounded they will charge him stunning on hit allowing for Master or his partner to hit them. [bC] - Fuun Saiki Master Asia's Beloved steed, charges the opponent knocking them down on hit. Flips Master Gundam into the air. [2BC] - Choukyuu Haou Den'eidan Master Gundam surrounds himself with a torrent of energy and flys forward towards the opponent. Can be rainbow stepped. Use to be his BC. [8BC] - Darkness Finger Master Gundam moves forward, his right hand cloaked in dark energy. Grabs the Opponent on hit, B can be mashed for added damage. 2B - Armored Mode Master Gundam's wings close around him causing any physical hit to be countered by Darkness Finger. Full Boost Changes 720→750 HP BC now summons Fuun Saiki Main shot ranged lowered, stuns less. Neutral whip range improved, startup improved Side whip damage improved (90→100) AC babies cling on opponents less time 8B upper body inv property lengthened, reach improved, startup nerfed, proration improved 6B improved reach, proration nerfed Combos Note: -> means normal cancel, >> means boost dash cancel, > means rainbowstep cancel Main combo is 4/6BB>4/6BBB Standard combo for Master Gundam, reach was increased in FB Videos
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Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
It's cause I run the God Gundam thread Sent from the NOL Intelligence Department. -
Utah Thread, Backdashing Missionaries since 2013
Sharakonta replied to SaikoXeon's topic in West Coast
This is strange I actually need to check DL now Sent from the NOL Intelligence Department. -
[FB] God Gundam General Discussion: The King of Hearts!
Sharakonta replied to Sharakonta's topic in 2500 Cost Suits
*Reserved* Sent from the NOL Intelligence Department. -
That will be annoying, at least I will have my JP PSN to use to play
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[FB] God Gundam General Discussion: The King of Hearts!
Sharakonta posted a topic in 2500 Cost Suits
This is for all God related discussion. Link to the JP Wiki for God Gundam. http://www4.atwiki.jp/arcgundamexvsfuvo/pages/25.html I would like to get that Translated, if you can help with that let me know. Move List [A] - Burning Finger Cannon Shoot's a pillar of flame from God's right hand. Locks the opponent in place allowing either melee follow up or additional pillars to knockdown. [CSa] - Sekiha Tenkyoken School of the Undefeated of the East's Secret Technique. Has 3 variations Level 1 Charge small fireball that causes knockdown on hit. Level 2 Larger Fireball does more damage than level 1 Level 3 Launches a giant burning hand that does increased damage and has a bigger hit box, causes and explosion on contact with the ground or another mobile suit/fighter. [CSb] - Choukyuu Haou Den'eidan God Gundam surrounds him self in energy and charges towards the target, same move as Master Gundams but not as good due to being a charge move. [AB] - Fuun Saiki Calls out Fuun Saiki, Master Asia's beloved steed to charge into the target. [AC] - God Field Dashing move that has additional follow ups and can be used to cancel melee attacks like Rainbow steps. Follow ups are AC~B Kendo like strike with a beam saber, B can be inputted up to three times causing a knockdown. AC~8B God strikes the enemy up and behind him with a saber, used as a combo ender instead of Cannon due to changes AC~2B God Typhoon, Spinning attack with both sabers, causes God to rise up a bit while doing so. AC~Rainbow Step Causes God to do a Roll instead of the normal Rainbow step AC~A God Slash, ranged slash. Good for approaching can be canceled into Melee attacks when not Overheated, exception to this is 2B. [bC] - Erupting Burning Finger God Gundam's signature move, causes God to move towards the opponent with the same speed as God Field. Has one hit of super armor during the dash of the move. Typically used as a Melee String ender depending on the location of the target's partner. Also B can be mashed after the grab for increased damage. Now also has two follow ups unlike Vanilla EXVS. Pressing 8B During Burning Finger now throws the opponent. Pressing 2B During Hyper Mode *Activated* Burning Finger now follows up with Heat End. [2B] - God Shadow Summons four "shadows" of God gundam that circle around him negating one beam shot per Shadow, does have a few deadzones due to the distance away from God and the Shadow's themselves. Can be useful for getting in but don't always rely on it. FB Changes Main (Fire Pillar) doesn't down after the stun anymore (light stun), has slightly longer range and is slightly wider, but has worse muzzle correction. As a result, abare is a lot worse. CSa startup nerfed, but now preserves much more momentum 2B (God Shadow) vertical hitbox improved, shots are less likely to slip through. Sub became Fuun Saiki summon (vulcans removed - Edit: NOOOOOOOOO~~~~!!) God Field (AC) has different followups. Most important is AC→A which is God Slash, a new ranged sword slash. You can also cancel it into melee afterwards (after 6/26 patch, can no longer cancel into melee on overheat aside from 2B) God Finger (BC) damage from mashing B is now added on the grasp portion, not the explosion (good thing). Now has a throw followup (8B) in addition (like NEXT). You can followup with a BD melee or rainbowstep into melee. During awakening, does not automatically go into Heat End anymore. Heat End is now a followup (2B) which can only be done during awakening. If you don't input it, you just get a normal explosion. Heat End also does less damage now, making his God Finger combos do less damage (GFHE > GFHE dmg ~380 → ~360) Awakening Super now normally does a Double God Finger with Nobel Gundam. performing the super while holding 2 gives you the previous Love Love Tenkyoken Combos Note: -> means normal cancel, >> means boost dash cancel, > means rainbowstep cancel All combo's with BC, B is mashed for max damage For Burst combo's, (A) signifies Assault Burst Damage, (B) signifies Blast Burst Damage 5BBBBB->8B>BC8 254 6BBB>6BB>BC8 243 AC~A>5BBBBB->8B 185 A>5BBBBB->8B 206 5BBBBB>5BBBB 246 BC>BC8 280 AC~B>BC>BC8 275 AC~A>6BB5BB>BC8 194 Burst Combo's BC2>ABC 356 (A) (B) Videos