Dive cancel is hard as shit yo. I was practicing that shit back in CT and could land it like 1/10 times. It's much more crucial now so I better get to it. Dive cancel is not needed if you hit them with a CH but timing is very strict.
2C>5D w/ no meter only works if you catch them with the end of 2C.
-Tha Hindu
Well, unless you FC the opp you're not going to be able to connect j.C>C bug off the bat. You're going to have to call out C. Bug then go do the j.C. I usually like to stick in an A Bug right after j.C to make sure it all connects.
-Tha Hindu
Nice, my uncle lives like 5 min from Timeout. Timeout is an awesome arcade!!! I should be coming to AUS again hopefully next month. I'll make sure to stop by with some friends and play with you guys.
-Tha Hindu
CS seems to be more of a defensive game if you're not playing one of the top 3. Go ahead and just use the char you want and work on IBing, blocking, and countering.
-Tha Hindu