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kaoss

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Everything posted by kaoss

  1. My excitement for this is overwhelming. Also, anyone want to split the cost of a room for 2 nights (friday/saturday nights)?
  2. If anyone wants to hook me up with a ride, I'm down for Saturday.
  3. Well I'll definitely be there provided I can get a ride somehow... having no car sucks. Not this month though, I'll be up in the area as of the 3rd.
  4. Alrighty folks, I'll be back up in the Boston area in a couple weeks for school and I'm always up for some play. Name: Ben (HBRD) Location: Boston, MA GG Main: AC Zappa, #R Slayer, Slash May (GGG like a boss) BB Main: Rachel, alt Tao and learning Jin Other games: SF4 Akuma, 3S Makoto Other games I wish I played more due to no PC: MB V. Akiha, IAMP/SWR Sakuya
  5. it's like 5B 93DC 5B 93C 5B 5CDC etc. The 9~3 motion has to be pretty fast, but not so fast that you hit D while at the 9 position. This is why I love my square gate :D
  6. Played Taokaka for a few weeks because I liked her combos but wasn't playing all that well. One day just before console launch a few of us were fucking around and I picked Rachel and did decently, so ProtomanSTi suggested I stick with her. So I tried her out when I got the console version and I really liked her.
  7. I was trying to figure out something to catch Arakunes who are port-happy... I kept trying to dash back as he disappeared and throwing out 6A, but it never seemed to reach.
  8. kaoss

    Zappa AC Combos

    5D: Dog Bones 2D: Bite 4D: Back up/Dive 8D: DOG-YUKEN 6D: DOG-DOUKEN
  9. Anyone mind explaining what chip damage is? Sounds like ranged attacks, but can anyone go into some detail or seekret GG math?
  10. Just a minor correction, I think the 632146S Raoh overdrive is called Bellows Malice, but I could be just making it up. Sounds awesome regardless
  11. kaoss

    Accent Core : Zappa

    The motherfucking win
  12. kaoss

    Accent Core : Zappa

    What's the timing window like on the FRC 236S? I've always had issues pulling it off, especially when I try stuff like 2K 2D 236S (F)RC 2HS JC into an air combo.
  13. kaoss

    Accent Core : Zappa

    Regarding sword play: What is the best way to approach someone if they're turtling on you? I've had no luck leading in with j.HS and j.D, would it be better to just stay at medium range and poke them until they open up? Or should I unsummon and try to get ghosts out?
  14. http://youtube.com/watch?v=y3gnKekRbys
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