new POTEMKIN combos:
slide head (no hit) hfbreak k-(c.s)2s-heat
slide head (hit) k-c.s-2s-heat
slide head (no hit and far away, 2k-f.s-2s-heat works sometimes)
k-s-2s-2hs-heat (near)
k-s-2s-2hs hfbreak (immediate) j.p-j.k-dj.buster (and possibly 2s-heat after landing, haven't tested)
pb frc-2s-heat
pb frc-2s-2hs-heavenly (may be able to do hfbreak j.buster, most likely)
Random tidbits:
- You can use 2s well for scoring counter hits and then hfbreak bustering them, because it pulls them close and they probably can't smash out that fast. Also good for ticking in block strings because of the pulls effect, something like k-c.s-f.s-2s-hfbreak-buster/heat/backdash/p.
- FDB counter hit in the corner probably gets something like 6hs-heat extend otherwise nothing. Pretty bad to get a counter hit from the otherside of the screen because potemkin can't hfbreak very far anymore.
- Heat extend should never be done unless in the corner...
- Buster leaves them in not so good position afterwards if you don't frc it but there's no point to frc it just for pressure, just do 2s-heat, it leaves them in a very good position.
- j.buster almost like the old buster (situation afterwards) except leaves them closer so you can combo from it more easily (not just hs in middle of screen).
- I allways forget to use j.buster.
- And 2hs-gigantor does work in slash also I think. You just can't put anything except 6k-2hs before gigantor, in ac you can do k-2s-2hs or k-s-2s-2hs.
:china: