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Kyle

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Everything posted by Kyle

  1. hey, If your going to be active the rest of the 3v3 tourney, I will DQ team litchi from Rebel#1. Thanks for posting. Please reply asap, b/c your reply is holding up (20 tourney matches at the moment. Please post on my wall or PM me with your comments SOON. Kyle

  2. lol, I failed there didn't I. R.R.O.D.

  3. Valk is gonna destroy me at Seasons Beatings. =< Ray, when should we Vampire?
  4. Under your info, your XBL tag says: rrod

  5. Damn Jais, Sol Style > Blue Style especially with the new avatars and their "warm" color scheme.
  6. welcome Cory! I'll add you on XBL. be sure to add blipples, he's a consistent player from Lebanon, KY. Pretty close to your location.

  7. Jais, check post #370.
  8. Any word on the version of BB:CS. XBL people have no Valk exp At least Makoto's Parry loop is gone tho...
  9. Seasons Beatings in a few days. I have 0 Valk exp. I am screwed.
  10. yeah, Fermata takes (2) primers. It's all good i assume we'd have about 30% heat gain after looping it a few times.
  11. once they get to the last primer, we use Fermata. =P
  12. 3v3 Rebel#2 gets 1 week. http://challonge.com/dustloopxbl3v3same Ragna:sugoi.na Carl:That's what I'd like to call big damage! sugoi.na:RG::RG: huey253- Washington seifuuku- Texas baikenv- Cali ZONG_one- Hopefully you can really carry this set, Zoogs will be mostly useless:His only connection will be seifuuke, my connection with seifuuke & baikenv are spotty. Ideally the opening match will be Seifuuku vs Zoogstin. What do you guys think?
  13. It's possible they slowed down Bang's 2A, 5B as to increase his opportunity to get reversal'd. His current mix-up is tight, with numerous high/lows and a solid command grab, adding a hole or two would make his pressure/mix-up a little more bearable.
  14. Updated 2nd post. 8]D[ airblockable makes me real disappointed. If it's a high move level, get ready for long block stun/guranteed guard break and staling tactics with J.AxN, 8]D[, Land, J.AxN, 8]D[, Land, J.AxN, 8]D[, Land, J.AxN, 8]D[, Land, J.AxN, 8]D[, Land, J.AxN, 8]D[
  15. AV in KY thread for ya

  16. Alright guys, another one of my crazy theorize, although I seem to remember this being verified at one point. There's a glitch in SFII###whatever, where a swep and a projectile hit an opponent on the exact same frame. This negates the KD. I've always found it shitty that all or Carl's FC launch, I want a FC that leaves my opponent on the ground, (Crouching or standing). Anyone try these on first frame? FC J.B/FC 2C and 6]D[/3]D[/8]D[
  17. Works on Carl, but it's significantly harder. I would not recommend for a match.
  18. No AL right now. Sorry guys. AVATARS! BQ- Eric- JackG- Jais1- Jais2- Jais3- Jais4- Jason- John- Kyle1- Kyle2- Mac- Ray1- Ray2- Ray3- Ray4- Ray5- Tad-
  19. Those aren't your friends bro.

  20. JackG: <--
  21. Updated: Carl vs Arakune: Standing: 5B, 6B, SSJ.2C, Alle~can... Standing: 5B, 6B, SJ.2C, J.B, J.C, 6B, SJ.2C, J.B, J.C, 6B, SJ.2C, J.B, J.C, Standing: 5B, 5C, Delay, 6]D[, J.2C, J.B, J.C, J.B, J.C, J.B Crouching: 5B, 6B, SJ.2C, Alle~can...
  22. Guys Guys Guys! I'm so excited, I figured out jump-loops against Arakune, Ragna & Tsubaki! (not tested on Carl yet) Here's the deal, we all know Ragna is too tall NOT to have it, but the problem was the size of his "being hit" hitbox, he leans forward. As we all remember, Jump loop works great on Carl/Ragna while standing not in hitstun. The key here is that each character has numerous hit stun animation. The ones prohibiting jump-loop from working are where the opponent leans toward, this is b/c 6B hits low. Changing the move we do before the jump loop, will change the hitstun animation and allow a few others to combo properly. The answer is J.C. Arakune, Ragna & Tsubaki! (not tested on Carl yet) STANDING: ...5B, 5C, Delay, 6]D[, J.2C, J.B, J.C, J.B, J.C, J.B This is great because we actually land from J.C and do J.B w/o using our second air option. Even if we input the 9 to jump cancel J.C, Carl still lands first and does J.B from a clean jump. This extends our BnB damage with minimizing Nirvana. I can get a KO with (3) mix-ups and only 4-5 nirvana moves now. Also, I am going out to buy a video capture card. Expect a combo/mix-up video, and match vids currently saved on my sexbox. GET HYPE
  23. GG's man. Nice Arakune. You escaped virtually all o fmy mix-ups. :gonk:

  24. I"m doin av's for all of KY. this one is for brent-quest, he's with JackG's girl. Once bq takes this from me, I"ll make someone else's.

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