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tj3ssa1

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  1. oh, i forgot. can't JO use his super to get out of this trap as well? i mean, we're either using a burst or 50% tension anyway
  2. if they do the slidehead late, i'm pretty sure the movie is slow enough for you react (ie. backdash or iad back) if they do the giganter trap correctly, i would say for JO the best way is to either burst or DAA (doesn't matter if it whiffs or hits, you're out of the trap) i've tried to IB/backdash countless times, never works out
  3. ...actually, the DB combos do less damage... and yes, you can DAA the slidehead just try to zone & poke as much as possible in this matchup
  4. ha, very nice vid jeremy. i liked the se FRC > IK trick.
  5. yea, i've done it it's not all that great against eddie because the method below is easier, but it happens to be really good against lighter characters because the method below is distance specific against them. against eddie (and most other characters) just do lvl2.k MF > coin > iad > jkjpjd > 1-hit ensenga edit: also, against normal weight characters like eddie/testament/slayer if you're too far away for iad > jkjpjd > 1-hit ensenga, you can do coin > 6k > MC > iad > jkjd > 1-hit ensenga
  6. no no, you still have to IB the first part of Fujin. when he does the FB followup, you can 2d him out of it.
  7. S followup after fujin - 2d > coin. or if he's already coined, do lvl2 combo (make sure to be quick in case he decides to FRC) K followup after fujin - throw P followup after fujin - block or try to jump away while FDing you can actually 2d between the fujin and the FB followup
  8. yea, which is either why you 1. hit confirm 2. dj.s > ensenga, this probably being the better option
  9. bait the heavenly pot buster if he's at 50% or higher if he's not at 50% then j.s, if the j.s connects just do ensenga as a follow up. baiting the heavenly pot buster isn't too hard, and pot's recovery isn't instant on it, so you can still hit him before he does something else after the HPB. i find the 2.S > 5HS chain to do pretty well against hammerfall btw. try that out and see how it works for you.
  10. :eng101:
  11. tj3ssa1

    [AC] Johnny vs Ky

    6p goes through all of his little ones if that helps... also, someone mess around with ways to punish Ky on burst most damage i got was 275 (at lvl2) more damages. p.s. pat i cant count how many times i've accidentally clicked your sig...
  12. nope, that's pretty much it if you dont coin her when you land 2D, pretty much the only other way is to just throw a coin and hope it hits her. ...or some random counter hit of course.
  13. backdash
  14. this is not a good way to start a round. since eddie will usually start a round with either 2k or backdash you wanna do jo's 2k or 5k, it will either clash with or beat eddie's 2k and if he backdashes then there's nothing much to worry about. 2k or 5k, nothing else will work, i've tried.
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