Netplay friendly combo off of guard break (or catch them not blocking low or roll teching)
CT(Guardbreak)>ItsuuC>5D (Before thet fly up)>3C>[CT]>D(2)>]CT[>5B>4B>ItsuuA>OD>236A~236C>3D>236B~236C>3D>Kanchan>6C>3D>632146C (75-100 heat, 5717 damage)
The trick is the 6~A instead of 66A. You hit with the very edge of it, then the 6D daisharin hit launches them to where the center of the all green would be.
Edit: Here is a visual on my oki combos: