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Everything posted by someonewhodied
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[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
sometimes I get lucky and can play longer, but only on the days that few other people are online. everyone likes hopping onto PSN/XBL around this time ;~; -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
5:15. Right on time. Internet here gets shitty around 5PM and I keep getting freezes then saying "the room has been disbanded" nothing new, its been happening every day. Trying to get back on =_= edit: Also I never ragequit. If I give up or get angry I'll usually just start playing super aggressive. Or leave after the match. -
[CSE] Hakumen Q & A: New players check here first
someonewhodied replied to Spark's topic in Archive
Mac does those perfect hotarus against me all the time. The 2B comes out before the hotaru effect even dissapears when I block it. -
[CSE] Lambda Simple Questions And Answers Thread
someonewhodied replied to HexaNoid's topic in v -13-
http://www.youtube.com/watch?v=bWfJCBYqnPY at time 1:20 3C>236B>662B>2C>TK>6A>5Cx8>6C>236C>44B>2DD>Air Ender. edit: character specific. Works on anyone that you can only do dash 5B on in the combo chart. -
Platinum Specific: In corner: 66A(Airhit)(Vertical hit in corner)>6321476D(Meaty)>6321476D works as an ender. It tacks on 2080 damage to the end of a combo. also 4B(2)(High hit)>TK Calamity (Meaty) > Tk calamity works too Also in slightly related news, I've broken 10K with lambda on a platinum specific combo. (I said no more combo experimenting but when I pulled off double TK calamity in a match I just couldn't resist) 214A(FC)>Gold Burst x2>236C>4B(both)>Calamity Edge>5Cx8 (required for heat)>6C>236D>214D~C>214D>662C>TK Crescent>2C>TK Crescent>6B>5C(4-8)>4B(2nd hit only)>2DD>6321476D(Meaty)>6321476D (150 heat) requires: Low health heat gain. 5Cs must be doen as slow as possible to maximise the low health heat gain.
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[CSE] Lambda Simple Questions And Answers Thread
someonewhodied replied to HexaNoid's topic in v -13-
but if we are talking corner meterless combos, 236B>662B>214A>236C>445C x1>6C>236D>66214D~C>214D>6A>TK Crescent>6A>2C>Air Ender -
[CSE] Lambda Simple Questions And Answers Thread
someonewhodied replied to HexaNoid's topic in v -13-
236B>Anything gives you huge damage =| -
[CSE] Lambda Simple Questions And Answers Thread
someonewhodied replied to HexaNoid's topic in v -13-
I remember some meterless 236B combos for midscreen i had in a video. http://www.youtube.com/watch?v=_vDCKlCdIiw -
[CSE] Lambda Simple Questions And Answers Thread
someonewhodied replied to HexaNoid's topic in v -13-
can't you also link legacy edge off of 236B CH midscreen? I've stopped combo experiments with lambda but I seem to remember doing stuff like that. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
The thing is I know i can't jump out of his oki. The first 20 or so times in the first set i played with him taught me that. But I swear he has dark magic on his side because when I block it still magically hits. (Usually only like 1/3rd of the time or so but thats still damage I shouldn't be taking) Must be person to person. I get a 1 bar but lagless matches with you, and a 3 bar but super sticky lag vs henjin. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
Nah, no way we could fit in a FT50 in just 2 hours. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
ok fine accidents happen. Its netplay's fault in the first place if I don't whiff 4B(1) in a blockstring though. I only try to land 4B(1) as a poke. WHY AM I EVEN HERE. I should be studying for a calculus test ;~; -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
I don't use 4B's first hit in blockstrings though. I have spacing mechanics against every character for landing only the second hit, for barrier, IB, normal block, barrier IB, and even mixtures of them. So thats nulled out for me -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
I just hate netplay more than any player. Many a time I wake up HOLDING 4/1AB(Low Barrier), and errol's 5/2A still manages to hit me. man this gaem I swear if you do the "only 1 hit from 5C" thing with relius too. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
ARRGGGG WRYYYYYYYYYYYY Pleeaaassseeeee. Use 5C's second hit. Its more damage on me but it at least lets me focus on the match -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
I really dislike your hazama though. Missing 5C's second hit triggers all of my hate and makes me literally twitch with discomfort. I'm not even joking. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
You forgot tao. Crawling under 2As since forever. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
Tomorrow. Studying for a calc test. And my ps3 is hooked up to my labwork setup. (I use the living room TV for netplay, and my own TV and have my ps3 hooked up to my PVR for labwork) Also the whole reason I picked up bang, ragna, and tao was to work on playing more aggressive. I realize I'm neither defensive or aggressive. I just create one move or situation i want, and work on only making that happen. Works well on most people. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
ah that explains why my litchi seems to do better than carl against nemi despite my carl being more developed. I just need to keep putting pressure on nemi since he's like shiro and me. He doesn't believe in blocking. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
Mu can keep cancelling steins and cause stein frametraps though. And 236As during blockstun to extend stein pressure. Not everyone plays hazama you know some of us can't instantly close distance. -
[CSE] Lambda Simple Questions And Answers Thread
someonewhodied replied to HexaNoid's topic in v -13-
Try ending blockstrings in 2B or 2C 2B is neutral on normal block which means you can usually reset pressure easily. 2C is jump cancellable and you can do IAD things, crossovers, j.2DD>Crescent Cancel>Falling j.C, ect man I should follow my own advice. I always go the unsafe path of 3C(block)>Sickle. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
As soon as my hakumen reaches at least an actual sub's level, You bet I'll show success I just need to actually learn to play all these characters. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
whenever I make rooms for FT[X]s, I always have 4 spectator slots Its usually more fun with other people watching. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
Throw yukikaze out once a while after 6A oki, that will condition him to not DP when you are at 4+ meter. -
[CSE] PSN Match Finder/GG Thread
someonewhodied replied to Amadeus46Art's topic in BlazBlue Online Play
mac oki, not even once.