Theres like 3 frames of invincibility. Its really easy to meaty lambda out of a backdash so I stopped doing it. I learned the hard way that I'm not playing tager
anywahs GGs sezuki. I played wayyy past my limit so as you saw, I just stopped trying after the first 10 or so matches and just autopiloted. (Its never a bad idea to work on your autopilot playstyle anyways) (I only had like 20 matches in the room though)
Everyone gets salty vs subs. You should see my scrub litchi crashing rooms. Even that gets hatemail and people here know how bad my litchi is.
Btw nemi, I finished that lambderps combo vid a while back, check it out :3
all I learned from those matches is I need to use 4B as a DP more often. I don't care how many matches I lose because of it. I want my fill of 4B before the frame 9 poke disappears next game.
Its a 9 frame poke with the 2nd hit's hitbox big enough that its like a resized anti-air. Size it down to a character's height and its basically head invul.
Mac, fite me on PSN :3
(or anyone)
I just got back from classes so whoever plays me gets to see me warm up and gets to face the wrath of my 3 peak matches (maybe I can pull 4 or 5 now though)
That was when I was at home, on wireless on my XB360, when my speed was already a disrespectable 20mb/s up, 5mb/s down.
Here at college I get 100mb/s up and down
"Screw playing the guy next door, I wanna play SWD"
But I haven't lost against toan yet. (I've played like 2 matches total with him though =|. He ignored my request to play again today.)
(Cmon toan, play me fer real sometime :3)
I do. And it works against almost everyone
And because it has easy access. I'm already holding 1 or 4 anyways.
The hitbox on it is better than 2C and 6A(Minus the head invincibility part) and it has later-on foot invincibility if I mispredict and my opponent does a run-up low instead. (Damn you makoto 3C)