Yeah thats why I started using so much spike chaser. its so simple and its still hard to get a good hitconfirm on it. Its +20 on block and relatively safe from a full screen away and I (usually) can get good reads and throw out a 6D, 2D, or airdash>airgrab to stop jumpouts.
It seemed to work well at first, then you started with the superjumping over me =|