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fiendmaw

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Everything posted by fiendmaw

  1. The fights happening at night is part of the game's story.Though I think they could squeeze in 'early dawn' version of some stages for sure.
  2. I'll miss you #whensunib...but we're finally moving forward!
  3. If this project gets picked up by someone oficial then I would be very interested.But the chances seem to be very slim,and Bamco seems adamant about making shitty DBZ fighting games.
  4. So far the only thing worth noting is Serizawa being awkward.I don't think we'll find out anything out of this. He dropped the combo then the show ended.Nothing happened. Nothing.
  5. Do you think this is arcade only,and that there's no place for...you know...a home version announcement?
  6. Most likely it's related to the console port of DFC and maybe some arcade roster updates.
  7. https://twitter.com/narita_ton/status/448092739343634433 <zinac> "Our internal and external sprite artists are vomitting even more blood" Well French Bread is ACTUALLY sick!
  8. No announcement yet,and the stream just went down...
  9. I didn't know SAT played Carmine! Now I know who I'm rooting for,if they loose then It's GOD1 all the way. Fiddling around with the player guild stuff,GOD1 has 67 game winning stream and 91% winrate....guess he's really putting effort in this game! Can he reach godhood like he did in Melty? We'll see!
  10. https://twitter.com/narita_ton/status/445888330232639488 Seems like there will be some kind of announcement after Over the World is done. I believe that's on the 21st,but I'm not sure.
  11. I don't know if other roll followups are terrible,but I'm only seeing the longinus one.
  12. HEVEN is doing some really cool corner combos.But I can't remember exactly what he did for the life of me.I think it's around the lines of c.S iad SHD 6H DBC 5P(the ball not the opponent) iad SHD 6H?
  13. http://www.youtube.com/watch?v=cAJrYmaS9-o This has some Millia in the beginning,and maybe more than that,I didn't actually finish the video.
  14. Seems like j.H blows them away really far,I don't see pinless(hell even with pin)rejump combos happening anymore.Maybe there's a slight chance with the new j.D route,but I doubt it. Also seems like if you YRC Secret Garden the projectile straight up dissappears.
  15. And has also ended for me,'This broadcast is currently at the maximum number of viewers.'. Oh well I'm gonna wait for Kurushii's upload I guess.
  16. They're in crunch trying to get DFC out,they probably thought they could squeeze out some UNIB announcements,but that wasn't the case.
  17. Go to page 331 of this thread,DandyJ has a good write-up of the characters.
  18. You couldn't YRC but you could RC.I remember from impressions that backdash RC was really strong as you cancelled out recovery AND due to the slowdown you could maybe make a counterplay on your opponent.I also remember they were taken out after the first loketest.
  19. Interesting,seems like everybody from the Assassin's Guild(except Millia and Eddie of course) is really chill with each other.
  20. Seems like the wiki doesn't say this,but I'm pretty sure if you fail to shield a move properly,you loose GRD.I'm not sure if they're using MB shield mechanics in regards to how moves have to be shielded.
  21. Not necessarily,you can get a higher GRD gauge by shielding properly,but that is indeed trickier than just being on the offense.
  22. Her new super has potentially limitless uses in combos and mixups,I'm very interested to see how it pans out.
  23. I don't see why teleport would not be capable of being YRC'd. Since he can't mixup because of the slowdown it would just give him better recovery and neutral awareness for 25%.
  24. From what I watched of the video Kurushii posted:Zato does comparable damage to reload when summon is out,Millia blocked the last hit of H summon drill standing.
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