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Ryuujinx

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Everything posted by Ryuujinx

  1. I believe steve isn't, but I'll be going.
  2. I think we're up to level 4 on my PS3? I don't recall.
  3. I will totally make that drive more often for P4.
  4. So, is it just me, or does 6D feel faster? I seem to be able to punish things a lot easier with it (Like Jin's throwing our random ice swords in the air across the screen)
  5. I'll try it out tomorrow if no one else does it first, tonight I work and then go play magic afterwards.
  6. 6C repeat prorates doesn't it? Wouldn't it make more sense to do 5CxN->3C->236B->RC? It also lets you do stuff like j.214D~C->3C mixup into the 236B->RC.
  7. I vote on a sunday. You know. So I'm off. :<
  8. I'm a pretty big fan of 3C(CH)->236D. It's kind of hard to hit confirm as you have to cancel the 3C before the 4th hit of it, but it's pretty sweet when you do.
  9. I dunno how to explain it, but like 236C->Backdash->4B is a lot easier to do now.
  10. So who's actually using the 5C hold feature? It throws my timing off if I try it. Also, I like that 4B feels more natural now.
  11. Yeah, well if the drive back from Austin wasn't so terrible at 2AM, I would go up more! :< I would like to play some tonight when I get off work, but it's all up to the guy who actually owns it.
  12. I have an intensity shuttle, but it won't take HDCP inputs, so blah. BB only outputs in 720 anyway, so I guess we could record over component.
  13. I play my mediocre-at-best lambda :P Bonus Points: Tackytakeru lives next door.
  14. I don't understand why you wouldn't just 6D the icecar if they're throwing them out, like at all. Actually, pretty sure you can do -> 6A(CH) Dash Cancel 3C 214A -> Stuff, can't you?
  15. It's pretty close, but I'm pretty sure that IBing the 6B gives you enough time to shove out a 2A before the C followup. Also barrier blocking helps a ton since most of her normals are very short.
  16. Outside of don't end up in a corner? Block like a boss and try to 2A her mixup. There's quite a few holes in her blockstrings, 6B is the one I generally end up poking out of (the overhead)
  17. Don't get hit by CH j.B. It leads to you in the corner, and possibly getting hit for quite a bit more. On the other side, your jump B is actually really good against her if she's at an angle that 2DD won't hit. She doesn't really have any answers to it. 2C can lead to huge damage if you hit her squirrel spin with it in the corner.
  18. Omg second post evar. I should really post more. :| Linking for size of images: Saber Stick I posted earlier: http://ryuujinx.com/stuff/dewey/images/saberte.jpg Shana stick: http://ryuujinx.com/stuff/dewey/images/shanate.jpg Azusa Stick: http://ryuujinx.com/stuff/dewey/images/azusate.jpg
  19. I figured I would quit lurking and actually register. Here's my saber stick:
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