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Everything posted by Hypermarth
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Is there any reason you have the arrows pointing that way...? Like... 5S < 5HS < 6HS or 5S > 5HS > 6HS I really prefer the arrows point me towards the next attack it makes a lot more sense... just hurts my head looking at it with the arrows going the other way. (Thank you for the compilation though, I can still understand it of course but it's weird to look at lol)
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Tried to ask you on twitter, when it comes to learning the non-DP fuzzy jump OS I am practicing against the 4 Narukami options you listed, do I need to input the OS again when I notice I start blocking or is there a timing that covers it all without having to react to a block happening. I might have also just lazily input the Narukami strings and called them good though lol. (Or... if it were a real-match scenario would you normally input the OS again when you started blocking at least until they started to bait it?) Also have you messed around with ways that Mitsuru(Or universal options)can deal with Ken's blockstrings when he's in that sweet spot.
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Is anybody here a dark blue square? I am looking to obtain a pretty light blue (Ice Blue) square and need to lose about 4-6 more times to a dark blue square. Edit: Ok, got it now thanks anyway xD
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[P4AU] Mitsuru Kirijo Gameplay Discussion
Hypermarth replied to LegendaryRath's topic in Mitsuru Kirijo
Try recording it so it works on another character and play it back on Marie. It's one of the most finicky combos because of bouncing on the SB Bufula and height/landing timing and it might actually work on some of the characters that the timing I used on Narukami didn't work on with very minor adjustments. -
[P4AU] Mitsuru Kirijo Gameplay Discussion
Hypermarth replied to LegendaryRath's topic in Mitsuru Kirijo
Despite how long you can delay 5AA I have yet to see anybody hit a button there yet lol, but that damage is nuts xD Here's the non-awakening throw combo with the charged kick... some variation of this is in a JP Video but I just did it here :P https://www.youtube.com/watch?v=xfaHWokboXY&feature=youtu.be Throw(Corner): Throw,5AA,[2B],D Bufula,[5B],AoAD(Fatal),SB Bufula, Air Apex Backdash, SB Bufula, A Myriad Arrows 59 Hits 4989 Damage DOES Work on: Narukami,Sho,Teddy,Yukiko,Chie,Minazuki,Ken,Yukari,Adachi,Junpei Does NOT work on: Naoto,Yosuke(Bounces too far),Kanji,Labrys,Mitsuru,Aigis, Elizabeth(Bounces too far),Akihiko(Bounces too far),Shabrys, Rise -
P4U2 Netplay Tournament (September 7th, 2014 @ 3PM EST)
Hypermarth replied to MastaToken's topic in P4A Online Play
Ok, signed up but I don't get off work until 4pm. So you can DQ me if you need to. -
Anybody up for a longer set? Lobby mode is annoying and takes longer to get into the next match.
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P4U2 Day 4 Netplay Tournament (August 31, 2014 @ 2PM EST)
Hypermarth replied to MastaToken's topic in P4A Online Play
2PM damn... is this earlier than you usually run tournaments for NA? -
[P4AU] Mitsuru Kirijo Gameplay Discussion
Hypermarth replied to LegendaryRath's topic in Mitsuru Kirijo
Air Throw OMB DOES Work on: Naoto, Yukiko,Narukami,Yosuke,Chie,Ken,Yukari,Mitsuru,Aigis,Elizabeth,Akihiko, Shabrys,Labrys,Junpei,Rise Air Throw OMB Does NOT work on: Adachi,Kanji,Sho,Teddie,Minazuki -
[P4AU] Mitsuru Kirijo Video Thread (Updated 9/9/2014)
Hypermarth replied to Jourdal's topic in Mitsuru Kirijo
https://www.youtube.com/watch?v=hBbcuH-_mAw&feature=youtu.be Just for anybody who thinks the frame data is wrong when it says D Bufula is active for 3001 frames lol. -
The NEW Michigan Thread - Salt Mines and People Power! ... Kupo.
Hypermarth replied to LunaKage's topic in Midwest
What day/time do you guys in Detroit do casuals these days? I have some time off and I think I want to go play with people. -
Northeast Championship XV Anniversary in Philly. Home of Anime
Hypermarth replied to eric's topic in Archive
Yeah as long as you're not taking a plane it's pretty easy to reduce travel and hotel fees by splitting them with other people. -
Yeah just figured that out too... explains why I was getting it by accident, mashing A teleport too early lol
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Oh, it's with A/B/C, but yeah I see now thanks! You get a little black glow around the ball when she's getting ready to toss it when you input the direction + A/B/C at the right time. Can go left right or down but it does down by default if you hit nothing.
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Anybody know why Hilda's 214B sometimes shoots nowhere near the opponent after the Oki setup? I can't seem to replicate the mini-swords shooting in another direction.
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https://twitter.com/HyperMarth/status/487419273468731393 According to Play Asia the JPN version is not region locked, it was listed as not having one and I emailed the customer support to confirm it. Maybe Atlus USA just doesn't get jack shit for information on that front... they aren't dealing with the JPN version after all.
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[P4A] Mitsuru Kirijo Video & Discussion Thread (Updated 3/24/2013)
Hypermarth replied to Jourdal's topic in Archive
https://www.youtube.com/watch?v=zgBWRS7Djt8 Mostly known information, but I think only the throw combo is currently in video format. I just compiled most of the uses of Microdash Myriad Arrows for non-OMB or fatal Awakening combos. -
So you recommend meaty 5C's since they are active enough to bait teleports?
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Anyone else xD? But yeah, I only try the extra swords with the crescent feign occasionally online since it can be rough in netplay... though I guess not as rough as Microdashing and TK combos... lol but eh. I do need to remember to use spike chaser whenever my opponent is waiting to see if I whiff a 5D or 6D....
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https://www.youtube.com/watch?v=KuCCCVCEFQk&feature=youtu.be Sample matches of playing with Colpevole. I threw in the Jin one for Oki Critique I suppose since I pulled it off fairly well there I think. Mostly just looking for tips in neutral I suppose... I'm working on hit confirms and spacial relation confirms still... most of the drops I had (Like... every overhead gravity combo ;_; ) are from online.
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BBCP Netplay Tourney (May 4th, 2013 @ 3PM EST)
Hypermarth replied to MastaToken's topic in BlazBlue Online Play
PSN: HyperMarth Timezone: EST State: Michigan -
Persona 4 Arena PSN Singles Tourney (March 30th, 2014 @ 4pm)
Hypermarth replied to MastaToken's topic in P4A Online Play
Oh sure I'll join haven't checked this forum enough since the DL update :P PSN: HyperMarth DL Name: HyperMarth State: Michigan -
"We have already made a 3 minute video example covering Jin's 5C, and I'd like you to tell me what is wrong with it. Thousands of people watched it already, and I haven't heard a single complaint about it yet." The video is good yes, but you don't have enough time to give all or even most of the normals that type of treatment if the video is going to be around 10 minutes. If you did then sure it would be great but you're not planning on it. "We'll be making the best possible ~10 minutes you can have" Learning about a fighting game character involves a hell of a lot more time than 10 minutes. Your videos will be really nice for the players but for the amount of money required I'd rather just search for videos made for free by more passionate people. My videos for SF X TK don't have high production values or anything and the Ibuki tutorial which I am generally proud of is only 30 minutes long which I don't even consider ANYWHERE NEAR enough time to get info about a character. You should aim for "THE BEST TUTORIAL" with that amount of money; not the best for 10 minutes. "A 1 hour tutorial for 26 characters is not practical." As Pssych Stated Omex made a 1 hour Kanji tutorial while keeping the record going. He actually has 3 Videos for that specific tutorial, 53 Minutes, 42 Minutes and 1hr,23 Minutes respectively. Even in that amount of time I'm sure Omex has even more information he'd love to cover as he has a lot more Kanji videos on his channel. The videos are simple without production values but you'll learn a lot more there which is the important part. Nicely made borders, selective font and bolding, high-quality microphones and crisp recording software are nice and all but they don't offer any more information than a piece of paper with the information on it, they're just prettier to look at and listen to. "If you can't trust the team nor your fellow players on the forums, then simply don't donate, and move on." Many of the top players are so nice and trustworthy you can get information from them for free just by asking, hell you used to be able to spend money for paid Street Fighter lessons with known top players, 40-50$ an hour. That might be straight from one person's pocket but they have more personalized information to help you after seeing your play and that's a whole hour not just 10 minutes. "I'm going to put my own free time on the line." Your video ideas sound great but they are not ambitious enough for the amount of money. Passion should fuel this project not money, I can stand around at my store bagging groceries for more than minimum wage but I don't have any passion for it. When I do things fighting game related I really enjoy myself and I try to better myself with each new video, I'm not great with video software yet but I'm getting better, I only have an Art Minor but because of fighting games I am inspired to learn how to use more of the tools to make my information slides look more slick and I have a lot of fun doing it. TLDR: Your videos will be better than mine, but 10 minutes is not enough time. That's ~365$ per character. Basically these videos will serve the same purpose as buying a max level character in an MMO. You'll do all of the work gathering information for the player and compiling it into video format. But will it be 365$ worth of information gathered? In 10 minutes I don't think so.
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P4A PSN Netplay Singles Tournament (Feb 16 2014 @ 3PM/4PM EST)
Hypermarth replied to MastaToken's topic in P4A Online Play
I get off work at 4pm so I guess sign me up but don't expect to see me until then... if you end up DQing me that's fine I might not be in the mood to play anyway. -
Btw Sphinx just keep kicking my ass with Mitsuru whenever I play Yukiko, I would really like to learn her I just need to make sure I don't spend too much time in one place since I think I learn best that way. (By one place I mean either the Lab or Real matches) trying to balance it out this time since I won't really be playing her until P4U2 (Only vs Mitsuru) I don't want to spend too much time labbing combos that won't work. Just consider it a minor distraction from practicing vs Aigis :P.