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Everything posted by Chazmobile
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Just to correct a few misconceptions but Bang's anti air is a lot stronger now. He got massive hitbox buffs to most of his normals and his air normals are fucking stupid now. Never, EVER try to beat out J.b, it will hit you and you will cry. His 5b has a very, very silly hitbox, I have anti-aired people behind me with it and almost a head above me. His defense still leaves something to be desired but with 50 meter he has a safe, damaging reversal that gives him good knockdown. Honestly you can 2c most guardpoints on reaction. 6b should be feared with 50 meter, it got a proration buff and leads to a good 4-5k in the corner and over 3k midscreen with really strong corner carry as you can go 6b>rapid>5b. Moreover, now that Bang has crouching combos (gasp) which lead into the airdash J.4c combo and his standing confirms also lead into it it means that any hit from Bang will hurt and push you close to the corner. The plus side though is that he cannot straight up 6c>J.d on Rachel, meaning he can still only get 2 seals max from a standing confirm. But, FRKZ is pretty much round over if he touches you with it. Command grab is still something to be respected, 4k is nothing to sniff at and add that onto the damage he has already done to bring you to the corner and get 50 heat and you're looking at a dead or almost dead Rachel. Another thing to note but if Bangs opt to do airdash J.b>J.c oki after they knock you down with J.c, don't wind tech, you can be air command grabbed on reaction. I've done it and it's hilarious. All in all, Bang is much much stronger in this version. He has a great air to air and air to ground game and a fairly good anti air, particularly against Rachel. He deals with zoning better than most characters and is terrifying in the corner, once again this is emphasised by Rachel's crappy defence, the worst (or best part for Bang) about this fact is that he can easily bring you to the corner off of any confirm with the J.c relaunch and still get a knockdown.
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[CSE]The Rachel Sanctuary (Free for all, some posts NSFW) 8.0!
Chazmobile replied to gli's topic in Archive
Or you could just buy Grandia 1 -
Daifunka doesn't function nearly as well as Ashura as a wakeup attack due to its speed, it's large startup time means that opponents usually recover in time to block, plus it's hugely unsafe compared to Ashura. Heck, even as combo filler Ashura usually ends up better. Like Dacid said, it has its uses in specific matchups but overall i've found that Ashura is at least ten times more useful and reliable. FRKZ is the best thing ever. One of its most powerful aspects is the psychological stress it causes, knowing that one hit from Bang will cost you the round makes people do silly stuff.
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Just re-watched Inuyasha + The Final Act. THAT FUCKING ANIME MAN. SOOOOOOO GOOOOOOOOOOD!
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Whatever man, Takaya would be so sick.
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[CSE]The Rachel Sanctuary (Free for all, some posts NSFW) 8.0!
Chazmobile replied to gli's topic in Archive
Hopped on SCV today to see what the patch has done to my characters. Oh my lord dem new Hilde combos. <3 -
[CSE]The Rachel Sanctuary (Free for all, some posts NSFW) 8.0!
Chazmobile replied to gli's topic in Archive
Played SCV for the first time in a while today to see what the changes have done. Oh my god dem new Hilde combos mmmhmmm. -
Interesting bit of info but throw breaks cause Ignis to be dismissed into slow regen mode, regardless of who breaks it. So if you really feel like you need Ignis gone you can green/purple throw to either: A. He doesn't tech and you get free damage and Ignis is dismissed and in slow regen. B. He techs and he is left without Ignis (and she is in slow regen) where he is at severe disadvantage. The main rule of thumb is that you want to force him to use as much Ignis gauge as possible. He is really quite bad without her and she is made of papier mache to add onto this. The more times you force him to commit to an Ignis move the better. Once you get in on him and he doesn't have Ignis out he's pretty darn free as he only has one truly quick reversal that's got a crappy hitbox, does low damage and is super punishable on block, plus it costs 50 meter! His mix-up is kinda meh and his normals are relatively sub-par save for 5b/2b and to an extent his jumping normals. Honestly his anti-air is pretty crappy, bait it and you can punish it for free, it also has a tiny hitbox compared to the size of the move and you can't really confirm it into anything safely non-ch. /Reliuspains Edit: After playing a good few matches with Sakaku I can say that it's in his favour UNTIL you knock him down. He has no answers to Rachel on wakeup and the safest thing he can do to get out is CA with 50 meter, and that can be baited. Seriously Knockdown>Relius' everything
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TBH we need some more teens on the scene. Too many golden oldies. Also, can someone tell me why Shadow Labrys is in P4U? This ain't Street Fighter.
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Haha yeah of course! I see them a fair amount too. By scouring I mean hunting down every one I can find opposed trying to find some.
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Only difference here is that Relius isn't a massive faggot! @Kiba: Yeah I know what you mean. I can't wait to try her as well. Though I do spend my time scouring the Internet for Yosuke and Akihiko videos ._.
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Yeah, what a douche! By the way Keebz, you hyped after seeing all that Lizzy gameplay?
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You see I have no idea what that is, but go for it man! In other news playing Relius makes me feel all warm and fuzzy inside. 6k off a throw bait which is advantageous if blocked? Yes please!
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I reached out to the truth. And that ain't it.
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See now you made me feel bad. I'm sorry Kiba you're wonderful.
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Oh hai Yun, didn't think you played Blazblue! Real talk though you should try and come down man, it's loads of fun and everyone there is awesome. (Apart from Kiba of course but you gotta pity the guy)
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Get burned Kiba, you gonna retaliate? Don't let that shit slide bro, fuck dat guy up! Also, i'm too busy with 'things' over Easter I doubt I'll be able to make much. Things being my mother being a massive bitch.
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Y so dead UK thread? /poetwhodoesn'tknowit
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I've been waiting for this! *sails off*
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Aight cool thanks g. May have found one by tomorrow if im lucky.
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I've heard of those things, are they hard to find because I've looked everywhere.
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That's like saying: 'Don't shoot an apple off that man's head whilst blindfolded. He will most likely die if you do.' 'Ya but if you do u get da famez, doitdoitdoitdoit'- le derp Hex Edit: Fucking Tsubaki general maaaaan. Just when I thought NVG was the weirdest place on DL.
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Don't throw 6c out at neutral. It's dumb don't do it. You will die if you do. @Zack: Sure thing dude. I'll make sure to show you somethings next meet-up. Edit: FRKZ Bang is the best thing to happen to BB ever. Love hitting the lab with this guy, just worked out how to do the j.4c crossover loop consistently. I don't care that it does lower damage than my usual FRKZ BnB, it looks so damn swag.
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3c (fatal)>2b>5b>jc>j.4c>airdash>j.4c>delay j.c>land>5a>5b>jc>j.4c>airdash>j.4c>slight delay j.c>land>5a>5b>ashura. 4.1k Such a fucking manly combo, if you're close enough to the corner you can do J.623b after the second set of airdash j.4cs for the corner combo ender. Edit: Works off TK J.623b as well and does way more damage. Start netting dem CHs Bang players.