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YukiBlue

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Everything posted by YukiBlue

  1. YukiBlue vs Lunkage is 9-1 in his favour fuck it. And when It boils down to it, Mu doesn't have to worry about Ragna a whole lot. Patient play, good spacing and 2C abuse is the order of the day. No problems really, Keep him out, respect ID and mash xC.
  2. Just incase anyone missed what I said. I HATE NOEL AND ANYONE AFFILIATED WITH THAT WENCH
  3. Well, if he is weaker than he was in CS1 I don't mind. I can't see him giving me too much trouble if it's just more of the same. I can only really see Valk (As usual...), Hazama and Bang pissing me off in Extend. Which is a lot better than what it is in CS2. I don't know what they have done to Noel, But I still hate her...Just because Y'know, It's Noel...Everyone hates Noel regardless
  4. Should we be worried about Bang or Ragna? Bang is understandable, But with Ragna I can't see the hype behind him in CSX. More damage? It's lot like Mu's C moves shit on him or anything, But has anything drastically changed?
  5. She will. I just think I'll have to think a lot more instead of mashing 2C. I think I'll plop out a 2D > 214D when the chance arises to just be like "Try me...Bro"
  6. 6A is still substantial. but 2C more or less negated any and all jump ins. Presuming you were ready for it. I miss having control of ALL of y airspace 100% of the time. 2C was just godly.
  7. That feel when you hit SoD, Feel like they are going to cornerbound, so you run after them and get a last minute "SAAAFEEE" With 2B is incredible. On another note, I spent about half of the day playing extend. I discovered numerous things: 1) The new opening is awesome. I laugh like a girl everytime I see Relius return to the mothership. 2) Bang is incredibly good now. This makes me happy and sad. 3) Purple. I like it. 4) Mu is scary. If I didn't main her I'd be pretty scared now. The only thing I dislike is the 2C nerf, the thing really got hit hard (It needed it but still...) You have to mindread to hit with it really. But WELP. It can OTG so im happy to now mash 6A.
  8. Has anyone ever done a TK Command grab on prediction or reaction and not given themselves a little grin or pat on the back?......
  9. HOOOOO- Back from Uni ""casuals"", Roughly 20 people there playing Extend so I thought I'd join in for the godly grand prize (£50, a Snickers bar and a voucher for 2 Bacon XL cheeseburgers from Burger king.) And I won every game with Bang and Mu (Shameless Counterpicking. I hate fighting Litchi with Mu, I have Zilch XP compared to Bang with her...) I think I'm going to be commentating the stream tomorrow so i'll drop a link. You should all be up by then I think, Plus you will get to watch me play Extend, KoF and AE (Lost all but 2 games in AE T_T) Fun times. Extend Mu is incredible to play. I didn't delve into new tech, I only used 2C OTG haha! Everything else kind of faded out of my head.
  10. I always Sub the top tier characters incase I want a side order of salt with my victory. Mu will forever be my favourite, I love this character. If people moan and bitch about how strong she is now, that just makes it even better.
  11. LK tweeting Mu is a fraud character. You have my sword...
  12. I was holding it wineglass for that raw, unbridled speed boost and then it pulled. I carried on playing but I thought i'd share.
  13. Pulled my wrist pretty bad mashing DP for a laugh because my friend thinks Origins is OP, We always prod him with jokes now and then but damn. Kaaaarrmaaa.
  14. He is. He is still very beatable, But I think all the MuKin need to just play this matchup with German efficiency, Hakumen can negate a lot of setups that work on the rest of the cast. 214D on Wakeup is 100% useless on him. So for once I advocate running a lot, frustrate him, get in his head and force him to slip up, Then use Broken Mu damage to take 50%. Rinse and repeat. Oh, and don't get hit. By anything.
  15. I'm going to miss swatting bitches out of my Airspace with 2C, It was my most valuable tool in the Hakumen matchup, Anti Airs and frame traps worked wonders. Now Hakumen is getting (A lot) Stronger and 2C got weaker. I think I'm going to play some serious runaway in that matchup.... Because Y'know, It's not like if I get caught once I die. I get intimidated when I Zone Hakumen, That meter keeps building and I know if I get hit by one good move like j.B or pretty much any C Normal I'm going to lose a lot of life and momentum. I'm going to study this matchup a lot, I think it's going to be a tricky one for Mu. (Tricker) So, Kishuu baits....
  16. I thought it said Luminabyss It's really early here He's going to have a field day when he reads that...
  17. Hey yo it's a gimmick. Are people really going to be pressing buttons without matchup experience and when some Cyborg-Noel-Murakumo is holding a 5ft sword above them? NAW (Space it properly, 360B should never hit you in Pokerface (Unless your magnetized, In which case, You deserve it for getting in that close), 720 would, However.
  18. I think Pressure and mixup with Mu is entirely situational, I'd never attempt a long, varied string against Ragna for obvious reasons, But regarding the situation, cancelling into 236A or (If you are near a Rock) 214D these alone can create some pretty sweet setups for her, such as IAD j.B or 5C > X > Stein to continue in some circumstances. Opening with 6B is risky, But when you're near the corner, You either take a opponents burst, or a good chunk of their life. It's a good tradeoff for having average at best mixup, But when it hit's, It hits harder than anyone else in the cast. Also, against people without the matchup experience, Standoff SoD is hilarious, Take them primers or take 7K your choice.
  19. Could do with some refinement, It's a bit all over the place now But I don't like this whole "Combos from X Move" Stuff, Either. A list documenting the most "Optimal" combos alphabetically (Starting with 2A > 2B ect) Would be a lot better IMO. Then you can delve into CH, AtA, Near/Far, RC Ect.
  20. I'm having a KoF day today so join my party, Got my team sorted boiii K / Hwa Jai / Saiki (Subject to change with: Ash, EX Iori, King, Daimon) Optimal order for the most badass team, This has to be the most "Legit" FG I've played in a long time, If you lose, you know EXACTLY why you lost, Mindblown.
  21. KoF Too good. I fear I may slip from Extend
  22. It'll be many a moon until derp like that surfaces on these lands once more
  23. CS2 Bang wasn't terrible, and as for "He could do all this in CS2" Talk, I don't mind. He can do a bit more, and it prorates a lot better, Coupled with solid carry and midscreen damage, a vast selection of options and truly braindead 4 Seal combos and im happy.
  24. Awh Really? Looks like I didn't read up as much as I should of.
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