-
Posts
3,236 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by Zeron_X25
-
Yeah sorry. Instant karma. ._.
-
Just so you know, you can now do 5B > 5C > 2C > 3C. Never forget, This is CS2 and 5C doesn't push you back like a bitch. Going from 5B to 3C is CS1. ok so now let's edit the combo you posted: 5B > 3C > 236D > 66 > 6C > 4D~D > j.B > j.Cx5 > 214B ok so first of all, depending on the positioning, you can do 5B > 5C > 2C > 3C. If it's at mid range, you can do 5B > 5C or 2C but you can't do the other one. If you're at the absolute max range of 5B, then you can 3C, But I doubt you'll ever get in that range and when you do, it's mostly a trade. Secondly, that combo doesn't work. I think you forgot the dash 5C 2C part after 6C. You can't 4D after 6C, lol. But if that's what you meant, that combo gets you 38 heat and does 2709 damage Now consider this one: 5B > 5C (2) > 3C > 66 > 6C > 66 > 2C > JC > j.Cx5 > land 5C (1) > j.Cx5 > 214B That combo gets you 47 heat and does 2834 damage.
-
I do 6D and 4D as fast as possible and delay the Jakou.
-
Guymam's statement is right expect when you're in the corner. And by that, I mean after a Jayoku in the corner into a backwards 6C. You can cancel on the 2nd hit then. Not sure how it works but... yeah.
-
That's not a good combo for the corner. Venom sword > dash 5C > jC > j.Cx5 > land 5C > jC > j.Cx5 215B is a much better option.
-
Yeah you need to dash the instant you hit the ground.
-
We could have at it, bro. Haz mirror is probably one of the few matchups I know pretty well :V
-
Bang Shishigami Hero of Ikaruga! (bb music video)
Zeron_X25 replied to yashanyu1's topic in Zepp Museum
You know yashanyu... I love you for this video. -
... I do it all the time online. I dunno. Maybe I got used to the moonwalk since CS1. It's definitely easier than the dash 6C after j.6D <_< Although... I've actually landed j.6DD > 66C every single time online so far. j.6D link is much easier than it was in CS1. btw Eclipse. Add me so we can spar sometime :3
-
I dunno. It should be consistent.
-
What? That's like his easiest link. I know your problem though. You're trying to dash and then press 6C. You have to do a mini dash and 6C will carry forward the dash. Not sure if you're following me but for example, Zidane's example earlier: Like the 2a or 5B dash after his command grab. It's that kinda dash.
-
I honestly think that it's in Hazama's favor. His chain canceling is faster, combos are scary and hurt, 5a godlike as always, 2a is now +2 on block (correct me if I'm wrong), better pressure this time around, etc. Bang can still do his stuff though. Being a ninja and all.
-
Yeah that too. And doing j.6D combos online makes a difference too ;3
-
You do 6D, 4D relatively quick but with a rhyme so 4D doesn't come out faster than 6D or vice versa. Then you need to delay the Jakou after j.8D to let them get down a bit so Jakou can reach. For the 5C 6C thing, you need to cancel the 5C on the first hit. You can cancel it on the second one in a corner after a super. I think. But yeah you have to cancel on first hit for challenge 9. Day 1 CS2 Hazama has been great. I feel like a whole new person now. :3
-
I got that down now. Do the mini dash into 6C. Always works. Problem was that I tried dashing a bit too early before I even landed. Now I just need to know the full list of characters with the direction of jumping into j.6DD. I can't tell if I should be doing a forward, backward or straight jump.
-
6a is such a good overhead. The bitchy delay is what makes people think for a second and forget it's an overhead. If they wanna DP or 5a, it would be too late. Well... assuming the other player isn't mashing buttons all the time.
-
I don't hold it. I just press it when I think the link would work. There's something about that 6C followup that pisses me off. I've been doing back jump and I got it all the time without even a dash. But I thought I was supposed to jump backwards for Rachel. And jump straight up doesn't let me link 6C after the j.6D and neither does forward. Then back jump stopped working too. So confused on the conditions that have to be met. I wished someone would hurry and translate that 30 min tutorial :V
-
So for me it's like... DAN DAN DAN DAN DA- j.C DAN DAN DAN DAN DAN kirisaki. That's for CS1 though. I have another thing in mind for CS2.
-
It low profiles some moves. Take Hakumen's 4C for example. Not sure how many things it low profiles or the properties of moves that it can low profile, but I know it does.
-
Challenge 10 disappointed me a lot. It was the same as the PSP challenge. Challenge 9 was... ok I guess.
-
Wut. Zaneiga is buffed to hell now. I think you meant R.I.P to 3C. It hardly matters cause it gets rid of Hazama auto pilots. CH 3C is also tons better than CS1.
-
Wow really? Edit: Dammit still not out for PS3 yet. You 360 users enjoy it for now. We'll get it 2 days from now
-
Oh I see. Thanks for the insight.
-
But... isn't that like the worst option after Gadget Finger? Hell... why not 360A or B if you're going to take that kind of risk? What surprises me the most is that beast Tagers like Akira use it quite a lot of times.
-
Does anyone know why Tagers go for a grab after Gadget Finger? Is it some sort of option select that I'm not aware of or not? This question has been on my mind for ages