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Zeron_X25

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Everything posted by Zeron_X25

  1. Elbow overhead is 6A. That's what I just told you to look out for. Ressenga is the stance overhead and I said not to bother mashing. I guess you could if you wanna take the risk but even not blocking it won't net him much. lol
  2. The overhead isn't a problem at all since he can't combo off it on anyone except Hakumen and Tager. Blocking low should be your priority. It's just that no one has ever blocked Hazama's 6A so far so you should look out for that.
  3. You don't even need to AA Ressenga. Just don't mash buttons if you're not sure he's going to Ressenga. Getting hit by Zaneiga or a frametrap by Hazama means 5k + 60-70 meter for Hazama. Against my Hazama, what works best is chicken blocking because if you learn to mash during my pressure, I'll make you afraid of doing so. Stance can also be canceled to bait small hitbox DPs such as Mu's and 5A/2A mash. Best way to get out of Hazama's pressure is just barrier jump away and if you expect a crossup j.2C or anything like that, jump air grab. It works great when I play Tager against other Hazamas. Also note that his command grab will catch you most of the time if you try to mash out anything but a DP. He can do it off a lot of things and he can tick grab you at any minute even after another command grab.
  4. Mash your AAs in neutral. Really the only useful info I can give about this matchup. You can get baited a lot if you spam 2C but you always have 6A.
  5. I'm not sure what you mean by that. You mean stance? Because 214D~B is a DP... so...
  6. Akira should learn how to IB.
  7. Done with the character or... challenge mode? Once I did challenge 10, I felt I could do them all. Only thing I still can't do is 2D > BBL.
  8. Nice to know she plays straightforward. I tried Rachel and could only go as far as doing her combos ;~;
  9. I can't do worse than Roland_Rd right? lmao
  10. Serious question: Can I pick up Makoto before CSE and blow niggas up for free? Or do I actually have to learn the character in-depth :<
  11. I'll fool you into picking Hazama. Then switch from Tager over to Hazama. You can't avoid it then.
  12. Dusty blew you up? Or some other mod? Side note: I need to take on Dusty in a Haz mirror soon...
  13. wtf? I remember playing Tager against you. Maybe I was training with my sub?
  14. We played Haz mirrors a couple time. Batousai was also bold enough to try it once but he failed.
  15. I wanna take on one of you top hat gentlemen in a Hazama mirror. Now which one of you faggots wants a whipping?
  16. Stop making me feel sorry for you, goddammit
  17. I main Tager. Get @ me.
  18. I legit don't. I haven't played games in 2 weeks now since school started.
  19. I don't play BB at all anymore.
  20. I wasn't mentioning you at all. I was talking generally.
  21. If you hitconfirm a 5B or j.B, you will get 8.5k with 100 meter on a couple characters. They're not even optimal starters. And you're arguing against yourself...? You just said 7.5k. That's what you should be getting off a good hitconfirm if you don't put 500000000 normals before you Houtenjin (Hint hint: People who do shit tons of normals > 3C > then Houtenjin).
  22. 1st pic: Guy who doesn't know how to play Haz. 2nd pic: Guy who doesn't know the Haz matchup.
  23. There is something I've been meaning to try out. I have yet to try it though... 3C Rapid > 6C into full relaunch. It makes 3C safe and in the event they get hit, if it's not CH, you get the full relaunch anyway. It could work if you make people get used to Ressenga after 2B?
  24. 8k combo is my way of saying "that relaunch combo with the Mizuchi ender". You can do relaunch off of a lot of things and they're the ones that usually matter because how often do you catch people with an empty j.5D? j.214B RC is legit but not all the times. It's good if you can actually get someone with air chains but if you're a bit too close to the ground, j.4D won't put them in hitstun and the combo won't work. The thing is that these combos aren't new at all. They've been in every single Haz tutorial vid so far. I'm more interested in finding bigger and fatter combos and combos with tight links that open up new combo possibilities. Hirentotsu RC is general knowledge. I just wanted people to know they shouldn't do 6B in their combo just because it looks flashy. I have no problem with people wanting to do flashy combos.
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