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Kimchi

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Everything posted by Kimchi

  1. @higeking42, i'd like to kno what projectiles your talking about as well.
  2. It can low profile all of Jin's Dp's. Don't think it will go through Ragna's, Atleast situations i can think of for jin. On his wakeup, He Dp's, whiffs, you get CH3C into juicy damage. Can go under hakuman's 5B, 6C, not 5C, Also majority of the moves listed if they try to throw you after their whiffed move, it will also be CH3C
  3. @darkblade77, it did not happen in cs1, Moves either got low profiled or didn't in cs1. But Now like u said she sort of has a hit box that is i suppose smaller around her first spin, then gets bigger during the 2nd spin into the actual hit. I was testing things with her last night and found some interesting things. she can make overheads whiff now. Bang's 5A,5B,5C,fire punch, 6B Ragna's 6B,5B,5C, Hazama's 6A,5C,214D~A/B/C, 236D, Valk's 5C, 5B, Litchi's 5B,6B,5C,6C, Staffless 5C They can all be low profiled by 3C This is not the full list for these characters but moves i have tested. Out of the moves that i have tested, after a whiffed move, the opponent depending on recovery of the move, will either be Counter hit by the 3c, have enough time to block/jump the 3c, or try to press another button after the first whiffed move and become counter hit. Moves like 5a, and some characters (hazama) 5b, they'll have enough time to Counter hit makoto's 3c with another move.
  4. Whether or not it is a matter of investigating is a matter of opinion. Because people saw her getting hit by jin's ice projectile in the loketest, everyone can assume and did assume that the move is completely useless. She can still go under that. You can go under pokes. Makoto can make tager's sledge whiff with her 3c. i've done this in a match. Isn't it the point to lab test these kinds of moves to further better ourselves with our characters instead of of disregarding it because we saw footage of it being unsuccessful 7 months ago.
  5. @ronove, i don't if you got the point of my post. Hitbox changes of the 3c is obvious. The application and usability is of the move or lack their of is understood. I just don't remember there being any discussion about it still having that CS1 hitbox during beginning part of the startup.
  6. I don't kno if this has been pointed out but, it seems as though makoto's 3c hitbox hasn't completely been nerfed. I've been testing and messing around with it and the start of the move atleast till the end of her first spin, she has what would seem to be her CS1 3c hitbox. Was tested with using valk's 5c. In CS1, her 3C would casually go under valk's 5c. In this CS2, Before the start of her 2nd spin, she can still go underneath valk's 5C. Anytime after the first spin of her 3C, she gets hit out of it. This would explain how i randomly was able to underneath lambda's 5D. Was completely surprised at that. Also, it was able to go underneath Tsubaki's tackle if you were to react to it. Again i think during the first spin of her 3C, does anyone else want to confirm this?
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