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Everything posted by Rokunaya
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Yeah, that's a legit nice stick man. Nice colors/picture, really blends well.
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[CSE-CP] The Funny Things I Do With Ragna (A Guide To Tricks and Gimmicks)
Rokunaya replied to LuminAbyss's topic in Archive
Oh. Then plink it. You don't even need to piano. just be careful when you plink it and make sure you're not being lazy with the 22 input, and you'll be fine. But remember, this os only works in the corner since you have to literally be right ontop of them. -
[CSE-CP] The Funny Things I Do With Ragna (A Guide To Tricks and Gimmicks)
Rokunaya replied to LuminAbyss's topic in Archive
There's no A's involved unless you want to go into hellsfang, which is of course... garbage. Honestly, the faster you do this OS, the better. It's all about speed and accuracy. Hate to tell you to try it in practice mode yourself, but that's really the legit answer here--- Go into training mode, put the bot on random blocking, and just dash 3C~22C~ follow up of your choice over and over until you get it consistently. -
[CSE-CP] The Funny Things I Do With Ragna (A Guide To Tricks and Gimmicks)
Rokunaya replied to LuminAbyss's topic in Archive
Oh you're right, my bad. that's odd though, i've had this work pretty consistently. I guess I'm pressuring right if people hestitate that much -
[CSE-CP] The Funny Things I Do With Ragna (A Guide To Tricks and Gimmicks)
Rokunaya replied to LuminAbyss's topic in Archive
TK berial is pretty high risk imo, you go from pressuring to blocking. The safer way to blow up people who don't like to os throwtech [uh like everyone that plays bb] is using 6D instead--- it's safe, it leads to massive damage combos, and it's an amazing pressure tool. A typical setup would be 2A dashhh 6D Another one that's funny is 2A 5A .... 2C Now remember kids, os throwtech. It's seriously the way to do things; the risk/reward and any numbers on paper seriously point to this. Don't be one of the people that gets embarassed by LK's throwbaits in tourney that he does all the time since no one actually os throwtechs in america Edit: Throws will never catch 6D since it's airborne from like frame 2 or something. I've personally embarassed players online with this -
[CSE-CP] The Funny Things I Do With Ragna (A Guide To Tricks and Gimmicks)
Rokunaya replied to LuminAbyss's topic in Archive
Another generic universal game OS that's vital to Ragna in some matchups imo is 2A 2AC xN 2A's barely work against rolls now as Ragna, but this OS still has some uses--- for example, it's anti-backdash. Basically, the OS as follows. 2A 2A+C 2A+C 2A+C 2A+C 2A+C 2A+C 2A+C 2A+C ..... If the 2A whiffs for whatever reason, Ragna will keep hitting 2A over and over and over. When 2A finally connects for whatever reason, 2C will come out immediately, leaving you with not only a frametrap should they just block, but a decent combo starter if 2A hits. It leads to combos/blockstrings/anti-backdash in the corner, so this os is really useful against characters with good backdashes. Speaking of good backdashes--- now I know if you've played a tager online, you've been annoyed the hell out of tagers wakeing up with backdash in the corner. But fear not! With this OS, you blow that up extremely well! Just 2A away,and you'll stuff out anything that's not wakeup 720 or a wakeup roll from tager[lol tager rolling] as soon as you visually see 2C connect, after confiming the backdash, 5D immediately and follow up with the combo of your choice-- One example is as follows. 2A 2C 5D(1) 214D 5C sj JC JD j214C 5D(2) 623C 236C 236C dash under 3C 22C ~3.5k damage I think? Following up off this idea, you can do the same with Ragna's 5A when people are jumping around badly, so your 5A will combo assuming it hits. 5A 6A 6A 6A 6A 6A ... safer more reliable AA that combos into 6A when 5A finally hits the opponent 5A 5A+D 5A+D 5A+D 5A+D 5A+D .... 5A has to counterhit in order for this to work, but it's high reward and is effective against some of Tao/Bang's movement. Both just whiff 5A until 5A connects, so I find this useful sometimes as well. -
[CSE-CP] The Funny Things I Do With Ragna (A Guide To Tricks and Gimmicks)
Rokunaya replied to LuminAbyss's topic in Archive
Another OS would be the what I consider to be mainly the anti-Jin OS, but it works against anything with a slow attack and invul. This OS is actually available to anyone in the game, but hey, why not? Ragnaaaa~ This OS works against goldbursts and slow DPs like Jin's C dp. The OS is as follows. [ ] indicating held. 2[A] (5) 4 --- higher damage, harder. 2[A] 1 --- easier, lower damage This will give you 2A 5B or 2A 2B [depending which you did] if your 2A hits. If your 2A whiffs for whatever reason, you end up barriering. the 2A 2B os is easier to do, since to perform the 2A 4B OS, you need to return to neutral-- so 2A (5) 4B, otherwise you'll get gauntlet hades, and you don't want that. The only downside to this OS is that you can't cover roll options or anything like that, you're really assuming/reacting to their emergency tech/neutral tech. Otherwise, this OS is amazing to blow up things like C jin dp and always get a fatal. -
[CSE-CP] The Funny Things I Do With Ragna (A Guide To Tricks and Gimmicks)
Rokunaya replied to LuminAbyss's topic in Archive
Nice write up. But on my 3C 22C os, it's primary use is to catch the opponent trying to recover from the stagger late, it just secondarily functions as a low. It's also supposed to be quickly piano'd, otherwise it's useless, and I don't really see any input for the piano in there, just follow ups for 3C, so i thought i'd make it clear since it looks more like a gatling chart than a OS. As for the 22C midscreen os for rolls, it doesn't really depend that much on proration-- so long as you do a practical confirm and end it in only one JC JD DID. Oh and unless you have inhuman speed on the os for 3C 2D, jumpouts work against it since you're taking extra frames to put in 22C; it's just that it's a frametrap enough to catch most pokes unless they're 5f or so... and that's if the person mashing is ON POINT. Oh also imo, jumping straight up is the best option since you can attack with the tip of ragna JC pretty quickly, making it hard to mash 5A with unless they have fairly good reaction time, however using an AA normal like 6A would be almost impossible unless you really read it far ahead of time. You can also piano I.AD to REALLY catch people off guard, but that input is needless to say, hard to OS within the whole thing. Nice job though, definitely good writeup. -
Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
:capcom: -
Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
Alright, fine... realistically i'll give it 1-2 months tops. It might have one tourney again for w/e reason, but it's definitely not going to stick around :/ -
Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
I'll wait 1 week for 3s to die before i expect people to want to play other things again -
Following up on this, this OS is great against Jin's C dp. I find the easiest way to blow it up is to just 2A, hold A, then 4B, while still holding A, then hold B a little for .3 seconds. This gives you enough time to confirm, and leaves you with a 2A 5B starter on hit/block which is just way better than 2A 2B. This os also works on gold burts for those who didn't know. 2[A] 4 [ ] indicating held. 2[A] 1 for when you feel your execution is off, since for 2A 4B you have to do 2[A] 5(neutral) 4 this leads to less damage, but goes into autopilot 5B really easily and give far more time to confirm.
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Try it with friends. Immediate fun.
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Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
Yo naaaaaaaaaaasssssssss -
Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
Earthquakes are cool guys -
Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
I blame YOU, stickbug. It's always you. -
Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
Oh this is late but I plan to have a rutgers scene going for anime games. I'd like to say i'd mainly be running mb, but... laptop scene yeah :/ -
Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
Omfggg there's footage of PSO2 out already!? -
Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
no u -
This is last minute but I'll probably be at next level today since I'm going to nyc last miinute. I play mb and bb, but don't have anything on me right now. Get back to me~
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Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
My ragna shall pass the heavens -
Edit: I'm retarded nevermind
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Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
Round two: -
Hokuto no Jersey thread: Fist-pump of the North Shore
Rokunaya replied to bbq sauce's topic in East Coast
I look forward to reading all of your sadness