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Everything posted by TekkamanArk
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Anyone catch those 2 new characters? Or do you think it was a math error? I'm still waiting on my HK PSN $$$ to get it (and probably Dragon Force too)
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I'll have to make an HK account to download this then. No internet is kind of bad, but being able to play it + full English is nice. There's no real scene for fighters out here in the Carolinas, but, I just adore them.
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[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
lol awesome stuff. And aww, no DK for Izayoi? -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
So, i'd been taking a break from posting here because I was dealing with finals and playing SRW 2nd OG, but I have to say, Izayoi looks a lot more fun than I imagined. So, now my interest in new characters is like so, from most to least: Azrael, Izayoi, Bullet, Amane. It's probably been said before, but the character select looks like it has 4 spaces. Celica seems likely from the happenings of arcade mode, as does Kokonoe, and the whole situation with Saya/Imperator is too odd to not be a hint. I'd hope for the last slow to be Jubei, but i'm wholly expecting ASW to make Linhua playable or something instead. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TekkamanArk replied to Hecatom's topic in Under Night In Birth
What was that whole thing about showing the text-only characters in a drawn format? -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
I still haven't seen this Kamina Azrael palette -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TekkamanArk replied to Hecatom's topic in Under Night In Birth
It's already been translated once on here, things like Seth's Infinite Worth kick giving him 0 meter and such. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TekkamanArk replied to Hecatom's topic in Under Night In Birth
Really? Because all I ever heard was "Carmine is garbage! Low tier forever!" -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
True enough. I was mainly worried about Azrael, but wanted to hear about the others. But is he still all crazy in the manner of trying to kill Ragna, or just all <3333 for nii-san? Also, what anime is your avatar from? -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
So, I have a few questions that I haven't seen answered so far: What is the general opinion of the new characters (in terms of good and bad)? Is Jin still a crazy psycho? Is Amane actually Tenjo's son? -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TekkamanArk replied to Hecatom's topic in Under Night In Birth
Boo to Carmine nerfs. -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
So, it got active here after I went to bed, any Youtube footage up? Also, there is a Six Heroes theme? That just makes Jubei's exclusion more sad, so only 4-5 of them will be there. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TekkamanArk replied to Hecatom's topic in Under Night In Birth
Well, I was correct in a way then, since their 17th would still be today for me. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TekkamanArk replied to Hecatom's topic in Under Night In Birth
Oh well. I tried, but my Japanese isn't very strong. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TekkamanArk replied to Hecatom's topic in Under Night In Birth
Eltnum will be playable today? Sweet. -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
Abyss was fun -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
Azrael is definitely a great character, i'm very hyped for him, and really, the new characters in general. They all sound enjoyable in their own way, just, Azrael is my 2nd favorite Blazblue character now (since I made mention of wanting Jubei playable, I would suppose it goes without saying he is my 1st). Nu is only not the bottom of my hype list because Arakune and Ragna exist. -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
I think about everyone can 44 through stuff. I know he did in the most recent location test vids. I'm pretty sure he can 66 through normals, so projectiles should have the same happen, and if not, use his aura (bonus, it gives you a projectile if you absorb one with his aura). -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
Well, there are obviously larger issues than Jubei's omission, such as the possibility of the 360 players being completely SOL, as the only console release confirmed right now is the PS3 version. Being able to play at all is a far larger issue than whether one character is added or not. Another possible issue is how the story will hold together with this new approach, as it will lose some of the minutia that makes the other stories hold together previously. -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
I'm sorry, I can't see the picture for some reason Why Jubei? Because he's an established character with proven combat ability, a reason to get involved in the fight (Phantom alone being a key one), and the only living member of the Six Heroes not to be playable. Since this concludes the Six Heroes storyline, he should get his time to shine before becoming irrelevant. As for him being the Kliff of BB, I suppose from a canon aspect, sure. But canon power =/= ingame power. Everyone is free to their opinion though. -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
I can't lie and say I will be satisfied if that's the truth. The game looks like a lot of fun, but as it stands, the Six Heroes story ends here. Even if there are 500 Blazblue games in the future, if Jubei isn't one of the characters added to the console version, he'll never be playable. It'd be a shame to establish him as they have, and then prevent him from ever being playable. I suppose in a way it'd be a parallel to Raven in Guilty Gear? I'm not planning boycott or anything, just, it's a bit disappointing, and i'd be much more hyped with Jubei than without. Also, having Phantom playable would have been nice too. Kokonoe, whatever, and I see no reason Saya should be playable. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
TekkamanArk replied to Hecatom's topic in Under Night In Birth
Watch that Adelheid be playable and play just like the SNK one -
[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
Does anyone have a list of what the known Crush Triggers do? I mean like a general idea of animation, attack range, etc. -
New video? http://www.youtube.com/watch?v=NuacaB-OGXI
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[CP] News & Gameplay Discussion (Old)
TekkamanArk replied to kosmos badgirl's topic in BlazBlue Gameplay
http://www.youtube.com/watch?v=QYkTh1Nez1k