-
Posts
181 -
Joined
-
Last visited
About HARD_BREAD
- Birthday 04/18/1989
Contact
-
Twitter
@HARD_BREAD
Profile Information
-
Interests
Bread.
Other Info
-
Location
Brooklyn, NY
-
PSN
HARD_BREAD
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Anyone know if crossplay works between PS3 and PS4? Edit: NVM, it works.
-
Kure, the current #1 Yuzu shows up in this recent A-cho upload. He makes interesting use of Air FF, he even uses it a combo at the 15 min mark. (5A>5C>236A>9>j.2[C]>j.FF>66C>...) https://www.youtube.com/watch?v=WCvQGfsVum8
-
JacopeX reacted to a post in a topic:
[UNIEL] Online Matchmaking
-
Nitroplus Blasterz: Heroines Infinite Duel
HARD_BREAD replied to ivanchu77's topic in Misc Fighter Central
Saber gameplay. https://www.youtube.com/watch?v=aTOHzzPkMu0 -
HARD_BREAD reacted to a post in a topic:
[Xrd] Elphelt - Combo Thread "Shotgun Wedding !" (WIP)
-
Nitroplus Blasterz: Heroines Infinite Duel
HARD_BREAD replied to ivanchu77's topic in Misc Fighter Central
Ein player in this Leisureland vid was putting in work. https://www.youtube.com/watch?v=y18DlBKt4O4 -
Sako(Default Color) vs. Dominon and friends Zato Mirrors http://www.youtube.com/watch?v=eENIrPSn0Jk Sako's pretty good, if this is his first GG.
-
Everything you need to start out with Robo-Ky is on this channel. https://www.youtube.com/user/nagao08/videos
-
jo-p reacted to a post in a topic:
[Xrd] Elphelt Gameplay Discussion "The True Best Girl"
-
That's not why it wont hit though, it depends on your starter and how much you prorate the combo before j.2[C]. You're generally allowed 3 moves before the j.2[C], any more than that and it'll whiff. 1.5A>5C>236A>9D>j.2[C] 2.2B>2C>236BA>9D>j.2[C] 3.4C>236BA>9D>j.2[C] Those are probably the most common ways to get j.2[C] to combo.
-
If you're getting IW it means you're doing 1236B+D instead of 236B+D. Try doing B~D to help correct that if you're having trouble doing a clean 236 instead of 1236. Check your inputs.
-
It's good for doing j.214A for characters with longer wakeups or people who like to delay. Of course you have to practice timings, and it requires practice for proper usage period. Anything we can think of is useful with this character, otherwise we'd almost never open anyone up. It's actually not that easy to react to and you can do it very close to the ground.
-
236B~[C] > 6B > 236B+D would be more ideal than 236B+D>6B>236B because for one you stay in stance and have access to 6B faster, and two, you don't have to actually press 6B you can just press B since you're already in stance. Have any of you guys been using the TK Kocchi tech? it's really good in neutral and oki situations.
-
I think I played you today. You should come out to a TSB sometime, I don't get why there are so many NYC players who don't show up to our locals. (unless people work weekends, of course)
-
Recent tourney footage of Ma-kun. Really good stance dodge usage and 214A/B oki in the match @6:20 http://www.nicovideo.jp/watch/sm24314915
-
GGs, sorry I haven't been around. I've been hiding from the world.
-
A really good combo off of 2C fatal for airborne opponent I've seen RYO do: 2CFC>2C>6C>Gad Leis>5C(1)>j.B>j.C(falling)>6B>j.B>j.C>j.236C>j.214B Should net around 3.4K
-
You mean after 236C>214B? Try not to be too high in the air, try counting a second in your head after Relius recovers, tap B.