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Everything posted by jailhousefrog89
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BBCP2, Celica and Lambda Hype Thread
jailhousefrog89 replied to mAc Chaos's topic in BlazBlue Gameplay
my only wish is that they revert the input buffer bullshit they added to the patch. doing 1623 gives you a 641236 super now and its gotten me killed many times when im trying to go for dprc. -
BlazBlue Question Thread - Ask your questions here!
jailhousefrog89 replied to KayEff's topic in BlazBlue Gameplay
you're a nu, mu, or rachel player. platinum is also interesting and has projectile zoning but its random obviously -
would being able to cancel 214d before explosion be broken?
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The color of your square online has meaning?
jailhousefrog89 replied to PozerWolf's topic in BlazBlue Online Play
i was orange forever then lost 5-0 to skeletal minion whos also orange and i was suddenly yellow. its useless. -
Is it just me or was BBCP's localization job rather sloppy?
jailhousefrog89 replied to Jotamide's topic in Zepp Museum
yeah i also found the no english ranked titles thing kinda odd myself..how hard could that have been lol -
is there ANY point at all to use 6D? it seems like shit
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lol been playing around with some scum resets to catch players who airtech anything into the air loop, instead of ender do 5a, jumpa, delay upforward airthrow, YO WANT COOKIEDOH. will catch both forward and back airtech. neutral tech is safe
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as an FYI, the Hong Kong PSN has the english version up already for download.
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ya faust works. you just have to do the K/S reallly late and hit k as soon as the double jump happens. the only character that im almost 100% positive it does not work on is zappa. i just posted how the fuzzy works on every character right above your post lol also justice is def hard but if you can get in his face he cant do anything because you can combo him for free off of instant air jump k s h like potemkin.
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chizuru is DEFINITELY the best character by far
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Arturo put duke dodson and i playing chizuru mirrors on stream for a bit tonight, probably the first time this games been on a next level stream in like 2 years lol
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[Mar 22, 2014] Team St1ckbug's Encore (BB/KoF/SG/GG)
jailhousefrog89 replied to DaiAndOh's topic in Archive
should be coming. im bringing a ps3 for aquapazza -
ggs. no i bought it yesterday. i just watched this tournament with footage of eh-sama http://www.youtube.com/watch?v=kwmnU66PeM4, stole his team and his basic gameplan and did training mode for a few hours to find some stuff for myself. i appreciate the compliment though. and yeah, input delay is a killer :\
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oh youre the hakuoro, good shit man you really know your setups
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so i just bought this game yesterday and it is incredibly fun. the mechanics are awesome. too bad about the netcode though. im gunna bring my ps3 with aquapazza to next level on saturday so if anyone wants to play.. if you play aquapazza and live in NY/EC with a good connection PLEASE add me on psn. vsm_jailhouse finding a match is impossible.
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yes i know how to do it consistently now i also made a chart of how the fuzzy works on every character (using deep dash jump slash) could be of use to others so il post it. from easiest to fuzzy to hardest: instant overhead jk, js, jhs works: potemkin, justice, fuzzy is easy and overhead jk, js works. jhs whiffs, no full combo confirmable but can delay jhs for pressure: testament, baiken, order sol, sol, johnny, slayer, axl fuzzy is easy, instant air jk works: robo ky, ino, ky, venom, eddie, aba, dizzy, jam fuzzy is slightly harder, instant air jk still works: anji, may, chipp (harder to get iajk to work but it does) fuzzy is slightly harder, instant air jk whiffs: millia, kliff fuzzy is difficult and air normal/double jump must be delayed a lot: faust, bridget works but is extremely hard and may not be worth going for: zappa
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damn the fuzzy setups get ridiculous but can be difficult to time to get the jk s hs to not whiff. the stuff ive basically been using are deep jump in slash, late double jump k s hs stand jab lockdown, instant jump k, delay.. deep jump k, double jump k s hs anything else? off of the 5s, taunt combo ender the deep jump slash is basically guaranteed allowing for a true guess 50/50 between double jump k and 2k.
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GGAC+ DUSTLOOP PSN MATCH MAKING CHATROOM
jailhousefrog89 replied to Hokuwokk's topic in Guilty Gear Online Play
i agree da fuq is this how does psn work im clueless -
[AC+] PSN Match Finder/GG Thread
jailhousefrog89 replied to Kurushii's topic in Guilty Gear Online Play
bought a used ps3 for more players than are on xbl + bbcp and xrd. add me: VSM_Jailhouse -
[AC+] XBL Match Finder/GG Thread
jailhousefrog89 replied to Kurushii's topic in Guilty Gear Online Play
this is basically all the players you will find ever playing this game online on xbox 360 in player match: Jailhousefrog89 Nephinel So Faux Serious Hewhorocksalot Mcsoap jellyfishpirate sarvets astealthfox themajestikone vl royalmist vl abstylez seraphicdemonv gmcxr4ns0m dr stormlocke thats about all the NA players there are. and we're all very good to extremely good. new players beware :\ -
[AC+] XBL Match Finder/GG Thread
jailhousefrog89 replied to Kurushii's topic in Guilty Gear Online Play
..wow our connection is terrible -
[AC+] XBL Match Finder/GG Thread
jailhousefrog89 replied to Kurushii's topic in Guilty Gear Online Play
jesus christ go online -
[AC+] XBL Match Finder/GG Thread
jailhousefrog89 replied to Kurushii's topic in Guilty Gear Online Play
cool sat in quick match for 5 hours and the only person that joined was mcsoap really learning a lot here -
the most annoying thing about him is that his combos react drastically differently on different characters. like sol/order sol, 236s will sometimes be techable after a 2s otg in certain situations due to the hitbox/timing. Ky gets launched less than other characters by the H, messing up your confirms. dumb. jump H should just launch every time imo, the fact that it sometimes doesnt REALLY messes me up
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[AC+] XBL Match Finder/GG Thread
jailhousefrog89 replied to Kurushii's topic in Guilty Gear Online Play
you lost a game mcsoap, hold that fucking shit