Jump to content
Dustloop Forums

Warriorkiller

Members
  • Posts

    51
  • Joined

  • Last visited

Everything posted by Warriorkiller

  1. Kokshi is her super that she does when her staff is set on the ground. The staff turns into a Gumby stick figure looking dude and starts spinning all over the place. thirteen orphans?
  2. ok I'll try it again then, I also have troubles with the timing to do the J.D to retransfrom in human so often my j.B will hit, as a wolf... ok thanks so I know everytime I have 50 meter I can use Konig Flug without fearing it may miss and I'll just forget about Sturm Wolf unless i'm winning and can finish the match with it so they won't burst that's sad since it's so bad***
  3. thanks that was helpful, but whats LK I've seen it before too but IDK what it means, same with IAD... and what's her Kokshi move?
  4. ok I tried to do the BnB again and I cant get the (h) J.B to connect after the (w) 5B... (when you have to jump and transform in midair then hit with B) and the rare times it will connect, when I jump again the second j.B won't connect, is there a visual cue or something about the timing or I just have to try again and again and again until i finally get the timing right? and is it safe to assume that J.236236C will ALWAYS connect after a J.C? finally are there any good Strum wolf combos (w/o RC) are does this DD just sucks? because I've done a 5.4k damage with j.236236C and only did 2.9k with Strum wolf...
  5. Ok thanks I'll do some traing with those combos, i'm gonna come back if I have more questions, Valk really is difficult to play and by resetting it allows for a new combo entirely so it's good
  6. thanks but can you point me videos where that combo is? I have no trouble with reading the combos but I don't have an image of it for Valkenhayn yet, I don,t have trouble agains't seeing combos like this for Hazama since I really know him but I really don,t know a lot of Valk so if I could have a visual it would be interesting, now for the Command grab combos, I was talking of it as a finisher, not a combo starter... but thanks for the combos anyway it can be useful
  7. As a Hazama player, I can also tips Lambda about fearing his 3C, he can do the same combo he does with Houtenjin if it goes CH, so DON'T MASH otherwise you'll get a free 6k combo because he'll most likely get enough heat to finish with Mizzuchi and if you can bait Houtenjin do it, most Hazama likes to Houtenjin on wake-up so punish it by blocking when they wake up a wasted Houtenjin is a sad story for a hazama... because without meter all he can do if not 3C CH is 1400 dmg... worse if he command grab... ahhh and keep in mind that it's not the 3C or Houtenjin that are that strong, it's Zaneiga (214D~C) wich is only a low, so block low in blockstrings most of the time and don't fear Ressenga, he can't do anything after it, so your just gonna eat like 300 dmg if you blocked low compared to 6k if you blocked high during Zaneiga
  8. thanks it does help a bit I didn't know about how she throws her staff, I just don't understand this character well, all the moves she can and can't do with or w/o the staff... his her DP punishable on block? because that's waht gives me headaches
  9. ok thanks I though that he just didn't block after his Ice car it is still a shorter recovery than CS1 though...
  10. ahh this forgot about that type of cancel, thanks I'll try it
  11. just bait it then 214D~B works wonders agains't Haku this move really...
  12. by special cancel you mean 5d~A or RC?
  13. I see spammer occasionally and everytime they do the most i can do is about 1400 damage w/o meter and evantually the break my primers and I gets lot of damage since they can do the only combo they know freely, for the A version I only said it's the only one I can recognize (besides the D one who is almost never used and requires mter so not spammed) if my 5B dosen't counter does that mean I did it too late, or is there some frames at the end of Ice car, that Jin can't block, but he is no longer in CH state?
  14. does it CH on every Ice car versions? (since I don't play Jin I can't difference the besides the A one) does it require IB or something? because most of my 5B either get blocked or hit regularly (dosen't CH thus meaning he could have blocked)
  15. I do bait them (lol PSN Tagers love to spam it) but once I noticed he's doing it I'm doing 3C and his sledge hits me before my 3C hits...
  16. for some reason I have trouble to counther his Sledge, I know he's doing it so i'm doing 3C but then I get countered any tips about when I should do the 3C effectively?
  17. can anyone give me tips on how to beat this **** in CS2? everytime I try to zone her staff beats my chains and I get countered by it, if I don,t hitconfirm my chains and come whenever i want for crossups or nything it's free All Green for her, her blockstring is endless, she can do much pain form either lows and highs, does massive damage in corner and midscreen.... she just have everything agains't Hazama, plus that ****** DP of her...
  18. Is there any way to punish Ice car? it seems to me like it's safe on block, (sometimes i'm able to get 5B connect but it dosen't counter... so they just didn,t block after it, it's a shame because in CS I could CH with 3C, god I want that back, the uge damage I could do if that was still true XD) tried the command grab, but get counter 9 times out of 10... I read somewhere it isn't safe on block but i tested on training and nothing will counter it except Jayoku...
  19. IDK if this thread is still visited, but can anyone give me tips on how to beat this **** in CS2? everytime I try to zone her staff beats my chains and I get countered by it, if I don,t hitconfirm my chains and come whenever i want for crossups or nything it's free All Green for her, her blockstring is endless, she can do much pain form either lows and highs, does massive damage in corner and midscreen.... she just have everything agains't Hazama, plus that ****** DP of her...
  20. Teching is recovering right? and what's his corner combo? correct me if i'm mistaken but it seems to me that his 6C acts as Hazama's 236D (venom sword) ie useless just about everywhere except to push ennemies in corner, but very useful when they ARE in corner... (if you can answer my questions by comparing with Hazama when possible please do it'll make my understanding better since he's my main) I did challenge 5 and your right combo 2 does seems helpful, I saw that it's part of the basic combo hima uses... correct me if i'm right but that is his BnB? my Valk does improves, I understood the basics of his drive (the wolf cancel thing with a customizable direction and his c dash) I also realized that spamming Konig wasn't a good idea (at first I thought that was all he was good to do in wolf) and then his A and B's in woolf are pretty useful too... but I have yet to learn some CH combos, Fatal combos, good Sturm wolf combos, corner exclusives, how to move with efficacity, when to and when not use is wolf to move, some pressure etc... Are there any combos with his command grab? it seems like a great combo ender to me giving back any wolf gauge spent in the combo... but I didn,t saw hima uses any, and my small tries weren't sucessful... plus it can surprise many people since Valk dosen't have a normal grab on wolf form, so many people would not be waiting for it to tech it... thanks for answering my questions, the more I play him the more I like him, he definitly is harder than he seemed but he his funnier too... and he really is a great addition to the cast.
  21. Ok thank you, I've watched the tutorial in english and didn't understand a lot if it, what is AKonig?, Bkonig? Rosen? Jagd? UKEMI? AEisen? BEisen? Shubalt? Weise? NETA? because the tutorial gived me more questions than it answered XD
  22. I have some questions about Valk, my choice of sub stopped on him since he is so bad*** but I don't know a thing about him, I've began Challenge to learn combos, but when I saw pro gameplay (Hima) I saw that none of the combo in the challenge are used, so unlike Hazama who has his most useful combos in the Challenge I didn't saw any combos useful so I feel like i'm wasting my time in challenge, first, are the challenge combos useful at all? and where should I begin to learn him? what basics are important as a Valk player?, what should I learn to do first and foremost? and does valk as any invincibility moves like a DP or something? or does he just sucks at turtling? and finally how to approach? since you can't block in wolf an only have a small hop and spamming air dash becomes predictable so are spamming 236A/C...
  23. ok so it need delay for Jakou to work, I always thought it was because i wasn't fast enough, ok then now that i know it I should be able to get this timing right eventually... there's one last thing though, I think I know the reason but i want confirmation, when doing j.7D, sometimes they still won't stun, is it, like i thought, that may dash after 6C was too long (then my 5C,2C etc were too close from the oponnent so when, I jump bakc i'm still not far enough)?
  24. tried it again following the advice of holding j9.D during Jakou, and was able to do it a couple of times, another question I have though ,is sometimes even though the j.7D connects, the Jakou won't go far enough, can someone tell me what am I doing wrong so I can correct it because now I just do it on feeling and sometimes it misses, is it because i'm not doing Jakou fast enough? or maybe its in the ground part I made a mistake?
  25. 4) 2 or less NORMALS into Hotenjin: 66 214D~C(2) 6C 66 5C(2) 2C(delay) 6DA 4DA jump back j7DA 623D jump forward j6DD 66 6C 66 2C jCx5 5C 623D OR jC x5 j214B I tried, and tried, and tried like forever, but I can't get the J6D to work after Jakou any tips please?
×
×
  • Create New...