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Shyn

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Everything posted by Shyn

  1. Well, #8 is Suuya. Don't recognize the others. Did you just want what they say translated?
  2. Suuya (VK) VS Poropitcho (HK) Long set, thanks for the link!
  3. Yeah... I had previously said you could only do it out of 4D and 7D... I guess I was wrong caus Koge is clearly doing it. I have no idea how... Time to do some experimenting!
  4. Merry Christmas GenoWhirl. :D And thanks for the welcome. I'd been on dustloop for a long time and decided to maybe start posting. We'll see how long it lats, heh. I still haven't checked anything I didn't already answer... I've had a really bad sinus infection for a little over a week and haven't wanted to go into a cigarette-smoke filled arcade. XD
  5. Yeah Valkenhayn is doing just fine. He's considered a strong character in CP currently. If you were basing that off the info in the OP, it should be noted that it is way outdated from a loketest. A bunch of it is wrong.
  6. Actually 2C>6B does work on both standing and crouching opponents. However, 6B no longer forces crouch, and doesn't have any gatlings. You can link 6B>2A though... If the opponent is airborne when you hit them with 6B, things work quite similar to before. Meter replenish is nerfed, yeah. I think it drains slightly slower and command dashes uses less meter, though. Not 100% sure. Overall it's still a nerf. You see a lot of people opting for wolf meter preservation combos over damage. If I am understanding you correctly, then the answer is no. You can now only brake at the apex of the command backdashes. It doesn't work at all with the others during startup. After that, it'll just do j.C.
  7. You mean Nacht Jager? If so, I think the burst just went off before he got close enough. Bursts are faster now. I also think I remember getting hit out of it by a projectile. I'll confirm when I get the chance, though. Likewise GenoWhirl I'll try the w.jC 2A thing.
  8. It's possible with 3C. If you're already airborne doing the dash cancel with 2C or 3C is better because it uses slightly less wolf meter. (150 instead of 200 in extend) But iirc, the difference was bigger back in CS2. Edit: I guess it's also technically 2 frames faster to use 3C. Your problem might be that you're not bringing the stick back to neutral in time for the brake. It's pretty fast.
  9. The ground one does an extra kick at the end. And yeah, Kiba. People seem to be slowish figuring out Valks OD. It definitely opens up a lot of combo pathways. Also, it's actually really powerful in a similar way to FRKZ in that you are just really fucking fast and meter is no issue so you can go nuts.
  10. I figured out the brake thing on accident. Of course, pressing C while in a dash does an attack now, but you can cancel out of a command backdash as before with C. So, for example: 4D~C. You still have to time it like before or he will just fly forward as normal. It didn't seem to work for the forward dash, though. So the super fast j.A is still impossible. Edit: It's 2C, not just C. Should have mentioned that. XD
  11. One hour till I get off work.... This has been the longest day ever.
  12. Sounds like a pretty neat idea. A couple things I think might be a good idea: Have the players watch the video in advance? Depending on how "organic" you were wanting the show to be, this could be a good idea caus people could have things in mind ahead of time to mention. Might increase the amount of useful discussion. Try to choose matches that involve characters the group members are most familiar with. (As long as the group changes regularly. Otherwise this would obviously lead to it being the same matchups always. XD) EDIT: I just noticed the word "live" in the tile. I guess that makes my first suggestion kind of mute. XD
  13. Hi! Just introducing myself. My real name's Jayson Edmundson and I'm from Federal Way. I used to play GG casually and now I'm trying to get good at BB. Been searching for an arcade with BB to no avail, but now I see this thread is just what I was looking for. : ) BB char: Valkenhayn, haven't really decided on an alt yet... GG chars: Chipp (main), Johny and Order Sol (alts) My PSN name is lShynl
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