Jump to content
Dustloop Forums

Adam0812

Members
  • Posts

    867
  • Joined

  • Last visited

Everything posted by Adam0812

  1. with the new airdash can we get jc > jd > 66jb/c for a cross up on their wake up?
  2. Woah that is really helpful surf cheers surf
  3. There was a good video that showed mix up from 236d > IAD > stuff. My thoughts with your mix up is most people won't give you enough respect and just 5a you out of it
  4. You wanna do strike fall > 5c > astral. If you get to the top of the screen (doesn't need to be off the screen) you can land and 5c astral from a lower high than straight strike fall > astral. Using this you can land an astral from j.aa air to air
  5. That first izayoi fatal combo looked really useful
  6. You can do 5bb CH > 6c? Might try some delays in that case
  7. And they gotta make 5b jump cancellable on hit for god sake. Number of times you tag your enemy with 5b when they're airborne and can't do anything (at least not easily). I'm sure GA j.C could be improved. I'm guessing it's hitbox doesn't extend very hit cause I always seem to lose the in the air w/ j.C
  8. You can't just make dp's proper DP's though such in the way you described. Specifically her C DP you would have make it recover much slower and make it unteleport cancel able. I think her reversal options should still be relatively weak (even though it's annoying) given her pressure in GA. Maybe speed up the guard point to make it more like bang's as he can only get it out if you don't meaty him. Make 6a and 6b comboable, at least on crouching would help.
  9. Care to share a trans-am combo from 5c??
  10. Ok cool, I'll experiment a little in training mode
  11. Example combo??
  12. Cheers seo, need to play soon. Trying to get izayoi ready for battle. Her j.BAC loops though
  13. You guys anyone know how to setup an online training room? Thinking it would be good continuous games without having to wait for the game to load and go through the menus
  14. Oh. I didn't think all that would work from 2a cause of the timing combo system. I've been away from home all weekend but on the way home now. Only just started training izzy and can't wait to grind all this stuff out
  15. What's a basic combo from GA 2a/5a?
  16. Thanks for this man, really good stuff
  17. Could someone post some RC combos? Presumably it's you just have 6a > RC > standard combo. But can't you do stuff > strike fall > RC > stuff, in this case, what is stuff ?
  18. Do'h didn't realise you omitted 5b/c when comboing off 2a, need to get home and grind now!
  19. Yer I meant DP. I just can't seem to get it. Just have to settle for 4 stars off 2a
  20. The 2nd 236b. I've tried slowing and speeding up the first 236b. I actually landed it 3 times. Just seems too tight! Trying on jin
  21. Can't get this to work any hints. Can do it of other starters
  22. Probably not match viable but I was playing last night and I had the j.236a orb hit between 5b > 6c (non-CH) and it combo'd which I thought was pretty cool
  23. Great post, just started grinding kagura last night so this is incredibly helpful
  24. Good to know, is 6b still +1?
  25. This is good shit bat keep it coming
×
×
  • Create New...