I've been playing this kid a lot. My observations so far:
- B is a pretty awful button aside from the occassional run up 2B
- 5C is actually a really good button in a lot of circumstances, but be prepared to block or do some stupid gimmicky shit if you 5cc and don't hit, 5c2c is a little safer I think
- Why does 3B exist other than to just fuck up your 2B?
- j214a/b are really good in neutral, oki, and scrambles, just don't overuse
- j236b is not always the answer in neutral
- Try to meet people air-to-air sometimes instead of always looking for an anti-air
- Invincibility on 623C is a godsend
- 236a/b only seem to exist for a few specific setups
- It's hard to challenge disrespect until you get good
- Can't try too hard to make a setup or idea work, change your approach or setup instead
- It's almost always better to stick to BnBs, other shit is just too hard for match until you've done tons of labwork
- Seems really important you learn how to use guard to play this character
Hardest MU imo is Gordeau with a special mention to Carmine, everything else feels winnable if you play well. Against those two I find movement to be better than pressing buttons. Best way to play the matchup is to use your movement to make a read that will either get you in or put you in a position to make a more favorable read. Guard and good defense against these guys is really important, just remember you get free GRD for good blocks.
Make them think you're going to j236b but use j214a/b/c and aerial backdash or quickfall to punish or try and make them whiff . It feels like I win more if I use my meter on j236c or 236c instead of 623c.
I've only been playing locally, it might be really hard to play Seth in lag. I'll try out netplay today and see.