Hi Xie,
I admit, eps. 0 and 1 were a little annoying, but don't let the criticism cramp your style man, you gotta relax and have fun with this project or you will get bored and give up! Ep. 2 was great, by the way.
I think it would be nice to include a few practical lessons for level 0 newbies to improve their play though. For example, most people new to fighting games need to learn how to give up mashing and play in a more controlled, thoughtful way. Like you could put some of the theory to use and craft a couple techniques that can be used to beat an opponent who mashes. You could also assign homework to go into the game and figure something out based on what you taught us that episode, such as "experiement and find out how your character can beat Ragna's opening 5C, 5B, 5A, etc."
Also, newbies are probably struggling with performing special move inputs and stuff, so maybe explain how to practice execution and what their goals should be. My question, for instance, is how do I develop the ability to input a move on frame 0 of the match (as in ep. 2)? I don't even know if there is a buffer for this input before the round begins or how to even determine if I'm successful...