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Everything posted by Nephinel
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Anyone trying to get some games? I've a room up right now.
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Friday? WTF if that's true then I would have nothing to do Saturday since I have to work tomorrow night and I specifically requested Saturday off for the monthly. That's some real BS right there.
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IIRC, Subtle Style doesn't even have the full rights to En-Eins Perfektewelt (as it was co-developed with another company, Rutubo Games). So a home port is out of the question... It seems that they enjoy the "cult" status and are rather uninterested in bringing either Blitzkampf or Perfektewelt to international audiences anyway.
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I've heard that En-Eins Perfektewelt wasn't as well received as the original Akatsuki Blitzkampf or even Ausf Achse due to changes in gameplay, artsyle, presentation, etc. The most common complaint was that it basically took what was unique and stylish about Akatsuki Blitzkampf, trashed it, and remade it into "another one of those crappy doujin fightans".
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If people want to play a new Guilty Gear, AC+R is out right now. The AC+R update for consoles has just arrived almost a year after the arcade release, and there hasn't been a new GG fightan for 6-7 years since the release of AC. I guess that would count as "new". Just because #Reload might be the supposed "base" for Xrd does not mean that Xrd will be explicitly modeled after #Reload. Xrd is still in the testing phase, right? So nothing is finalized yet. We don't even have a date for the arcade release, let alone anything for a console release.
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Gonna have a few days off for my birthday celebration party thing, so I might be able to make it up to to Xanadu for the monthly. VR-Raiden, you gonna bring BlazBlue Chrono Phantasma, right? I gotta relearn Noel...
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GGs. Can't catch your Dizzy lol I need to work on my mobility
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I have a room up right now, please join
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Anyone East Coast trying to get some games in with me tonight? Still learning Kliff so I'm super free for you all right now.
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Hello, newbie to Kliff here. Been using Kliff for a little while since the +R update for consoles, but I still haven't much idea just what to "understand" with him yet. Like, what to do at neutral, when backed into the corner, advancing on the opponent, etc. I can't "rush" with Kliff like with Sol, and it seems Kliff doesn't have much going for him defensively when faced with good rushdown.
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Nephinel replied to Hecatom's topic in Under Night In Birth
Has Enterbrain released a new mook for the Exe-Late update yet? Hopefully one that actually includes detailed frame data and such for every character. -
Ah, I'm starting to see...I wasn't dash-jumping into the j.K > j.D after the second rep. Very important note to always jump forward. I actually pulled off that combo in an online match some time ago, but I messed up somewhere and it turned black beat so it didn't really count ololol
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
Nephinel replied to Hecatom's topic in Under Night In Birth
I'm pretty hype about it but I would be even more hype about some console release for this game Still awaiting that Squigly update for consoles! :D -
According the Xanadu's schedule, the next FG monthly will be on the 16th. Will there be a tournament for Blazblue Chrono Phantasma? Maybe sometime after the Guilty Gear tournament?
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For the starter I've been using 5K into 6P. Last night I've been experimenting with Chipp (mid), Millia (light), and Potemkin (heaviest) these were the first three characters I got from random select, shut up Chipp: If I gatling 5H immediately after 5K>6P, I can get only 1 rep of j.D, j.D since he can recover after another j.D if I try j.D, j.D again. If I delay the 5H to hit when Chipp falls the lowest to the ground after 6P (not so low that 5H will OTG), I can do 2 reps of j.D, j.D if the first j.D in each rep doesn't hit him too high. Millia: I can get 2 reps if I gatling immediately, but I'd need to super-jump the second rep of j.D, j.D then follow up with Volcanic Viper>Knockdown. Couldn't get more than 1 rep from delaying the 5H against her though. Probably some matter of spacing between the 6P and 5H. Or maybe it's my shitty execution at work? Please take this with a grain of salt. Potemkin: Oh this one's kind of easy enough since Potemkin's a large target so timing of 5H isn't as strict. Matter of making sure the j.Ds coming out quickly, but other than that... As for follow-up after loop, I usually just do j.D xx Volcanic Viper>Knockdown now since that's easier and less likely for me to mess up.
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hello question about gatling 6P>5H into dustloop combo how much would I need to adjust the timing of 5H against heavier/lighter characters in order to connect the j.D into dustloop? Also, are there options for Volcanic Viper > Knockdown after the second rep of dustloop ? I try to do j.K>j.D>dj.D into S Volcanic Viper but it's possible for the opponent to recover before I can use Knockdown. Should I use something shorter to go into Volcanic Viper>Knockdown or just end with Volcanic Viper and let the opponent recover?
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YO BLAZBLUE Blazblue tournament next monthly? Can we make it happen? also next GG tournament I'm definitely using Kliff had fun tonight, good games
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7th place again I'm consistent if nothing else
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anyone on right now? trying to get some games in before I start packing
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Will anyone be bringing BlazBlue: Chrono Phantasma to Xanadu as well (if they have it downloaded or imported by that time)? Really want to try it out.
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I'll most likely be up there for the monthly on Saturday. I'll bring my Xbox 360 for casual/training time. Also:
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Why only one game? Why not have all three in the main EVO 2014 lineup?
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AW YEAH SON, +R on Xbox 360 finally too bad I have to work tonight, would have gone down to Xanadu today if I could Yo pat, are we gonna have the next monthly tournament on PS3 or Xbox 360?
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I remember seeing one for GGXX at Xanadu, but either they must have moved it to the back with the CvS2 board or sold it off.
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original Accent Core runs on NAOMI (as every main game did since GGX, except GGX 1.5 and GG Isuka as those ran on Atomiswave) Accent Core Plus R runs on RingEdge 2, Sega's current arcade board