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Dreiko

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Everything posted by Dreiko

  1. The best way to land a tick command grab and the one which nobody seems to know or use is after a blocked J4B. People never press buttons after it cause if they mannage to block the crossup they're on edge and are thinking in the defensive part of their brain. It's really easy to land command grabs off of it.
  2. The issue with KoF is that its netplay is bad so there's nowhere near as many online-only people as there are for BB. It's one of the main reason it's diminishin.
  3. GG Daiandoh, that unblockable bubble bulshit is nuts.
  4. When will he use what? I'm not sure I get what you're asking. Each thing is used as soon as possible, I think it was like 5c>6A>OD>the combo I wrote above.
  5. Nah lol, he went for the seal combo, he could just do 2C>6D>6C>j623B>2B>daifunka, he had enough OD time.
  6. I think that air hit 2B>6B only works on counter, it'd be nice if it didn't but I doubt it. Oh and he could have just killed him with that FRKZ combo, I guess he wanted to do the DD grab or something...:p
  7. Well, at least tagers do it only when they have meter.
  8. Pretty much. It can low profile some things but it's just iffy and risky even at that.
  9. Noel 6D is bad. 4D maybe but 6D is baaaad.
  10. GGs brokenstar. Don't start the match with 3C, don't mash D while being comboed and block more! XD
  11. GGs to people in crazy ape's room. BGs to whiffed heart cars hitting behind them widely enough to punish j4Bs used on reaction to their whiff.
  12. I had bracers for 4 years as a kid. I know how you feel. I remember being asked as a kid if I wanted to go the bracers route or the operation route where they take out a couple of teeth and you're finished with the whole deal in a matter of weeks. I wish I could reload that save and prevent myself from going through 4 years of annoyance and dental motherfuckery.
  13. Some chars can crouch it, some can't, it depends on their hitbox. Mu is one of the smaller ones that can, others include Tsubaki, Rachel, Carl and I think Noel. I may be forgetting some. Irrelevant but, Cor, you somehow stole my wallpaper and made it into your avatar. I demand reparations! (or..uhh...Izayoi mirrors in 3 years when CP is out in consoles..:D)
  14. It's alright out here, a bit too warm for my Connecticut-themed climate that I'm used too though. XD Oh and I don't think my moving here had much to do with me getting better since I'm still mostly an online warrior. I wish I could go out to tourneys/casuals and stuff more but it's kinda difficult for now. I used to do that more back in permafrost-state lol.
  15. GGs to people in arbitrary asian's room. Was fun~
  16. Rooms are just 1v1 so people likely do, then someone joins, then the room is not visible any more when you look for rooms to join.
  17. You can do air grab astral in EX too, it's just very very situational and whiffs on a couple of people.
  18. If they delay the tech they risk further comboing and unlike Ragna's 22C which happened when the combo had already done 4k and was prorated to hell, here the crouching 5D usually happens with only a few hits before it, meaning if you don't tech a 1.4k combo risks becoming a 2.9k combo. I see myself doing meaty dash 2D after 5D midscreen. If they're mashing DP it should win, if they block it I can jump cancel it into stuff, if they don't tech I got 4 seals.
  19. I don't think ps4 will be able to run ps3 games because of the different architecture of the system. They'd have to port the games to it, they wouldn't be able to run as is. PS4 won't be able to emulate ps3.
  20. I seriously doubt it. I'm pretty sure he 2-cancelled the JD and that FRKZ JD has increased hitstun. Maybe after counter JD or something.
  21. He seems to be able to do it after a FRKZ JD as well...and yes,...punching out fire is too easy, we need to exhale it now! :D
  22. It'd like Platnum's Swallow Moon. He hovers with his scarf like he does in the intro. It's used to cancel air moves and to do stuff like dual air overheads or to keep you lower. It basically makes you be able to link combos in unthinkable ways when used to it's best...like in that combo here.
  23. He cancels j4B into 22A, then instantly does j4b again, the second one pushes them in front of you, then he cancels it into j623B.
  24. That j4B>j4B thing is INSANE. If you told me you'd be able to do that in CP I'd call you a liar and daifunka you for getting my hopes up.
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