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Everything posted by Dreiko
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GGs to streetwalkin. The Rachel matchup is fun, not being able to do 6C>jD on most of my BnBs makes the whole game just different. I normally FRKZ a ton more lol
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The New England Thread: Bears Warbling Outside My Igloo: A Polarizing Dilemma
Dreiko replied to Zoob's topic in East Coast
Oh I see, that blows. Well, my psn is listed here, feel free to add me if you want and we can netplay some more. -
The New England Thread: Bears Warbling Outside My Igloo: A Polarizing Dilemma
Dreiko replied to Zoob's topic in East Coast
Was fun being back for a while again, I hope I can do that again in the future. :D (you almost got it right Cheese, Thanasis!) Oh right, did Katz survive the ride home? And GGs for the other night to Rainbowmash, I hoped to see you at casuals so you'd get your revenge for that joke we did on ya. :p -
The New England Thread: Bears Warbling Outside My Igloo: A Polarizing Dilemma
Dreiko replied to Zoob's topic in East Coast
That was me talking on her pc. :p (and playing on Jer's account lol) -
The New England Thread: Bears Warbling Outside My Igloo: A Polarizing Dilemma
Dreiko replied to Zoob's topic in East Coast
My flight's tomorrow, can't wait to see everyone again. :D -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
Ah, alright, sucks man. I'll be away for 2 weeks so I guess I'll miss the next one. -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
Lol wild candy, you can't hide from my ninja senses. You can just say you had a change of plans/heart, no need to delete the post. :P -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
Well, whichever topic we do it'll be awesome. No need to sweat it. Better late and good. -
http://youtu.be/EmrwbdhBY2M?t=6m55s This combo looks sick and 3.4k midscreen meterless is not shabby at all either.
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GGs man. Bang can make you mad, I think he's designed to win by making you like, rageburst and try to mash him away cause of how stifling his pressure feels. You need to just block a little more, especially on wakeup and not burst at the first touch and like I said in that PM if you're gonna start every single round with an airdash back and you keep getting grabbed like 2/3s of the time, that's a sign you should adjust and alter your approach. Just like...block low and see what I'll do for a first move or something. You don't have to keep in motion, you're not a shark lol.
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Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
Beginners don't have to be complete newbies. They can just be lower level players or even intermediate. As for what to talk about, just talk about what you normally would and see what they'll say! That's I think the point. If they don't have anything to say we can simplify something or just have a lot of backup questions or something. We can make it a general progression/motivation/how it feels to be bad and wanna become good style episode or something. There can be people who have become good and people who are not quite there yet but wish to be and there can be dialogue among them and the questions could facilitate that more. -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
I'm up for it as always. I'm experiencing some computer instability so while I should be fine for the show I can't 100% guarantee it so maybe having a backup just in case would be a good idea. -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
This was discussed a few pages ago, read and find out the exciting conclusion! -
If you mean in that standing corner combo, delaying the j623B helps. You basically just microdash backwards and do 5C. It doesn't work on a few chars (Jin is a good example) in which case you should do microdash 6C>jD>stuff in that part of the combo.
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[CS1-CSE] Road to Ikaruga - The Bang Social thread - Do you even 3c?
Dreiko replied to DaiAndOh's topic in Bang Shishigami
It's AI, it reads your inputs. Don't bother trying to do stuff, just play it safe and wait for him to whiff a random 623D and fatal 3C him for damage. Also, poison nails and evasion work too. -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
You can watch the episodes up on youtube. Yeah, these two were discussed in episode 3. -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
You heard it right. That's what I said. I think somebody else heard it wrong. :p I was just clarifying to avoid misunderstandings in case more folks misheard it. -
BlazBlue Question Thread - Ask your questions here!
Dreiko replied to KayEff's topic in BlazBlue Gameplay
Only few moves such as Bang's astral or Hakumen's Ds (not any more since CP) are truly "unblockable". The rest are just nigh-silmutaneous high low mixups whereing you'd have to go from low guard to high guard within a single frame, which is as good as unblockable. Carl has a bunch of these. -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
I think now that this has settles somewhat we should move forward with positive and contstructive talks so as to be in the spirit of the show. :p Oh and to clarify something, it wasn't "cave" tiger but "caged" tiger. The metaphor works because the tiger needs only but a moment to pounce out of an ill-monitored cage and eat your face and it is like this that you should be in regards to guarding. You shouldn't need more than just the tiniest of oppenings to transition from defense to offense. -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
I understand that but it's somewhat hard to do with the time constraints in place. Already there's barely enough time to discuss the topic so to have like the debate corner or something would take up time. I think that last thing we did where we went on a circle and said what to never do and what to always do is about as good a funny-themed thing as you can put in this show without turnig it into something else. Engaging with the viewers at the expense of the quality of a show these same viewers are getting may make them happier but it won't actually do em as much "good" and that "good" is the point of the show. It'd be counter-intuitive to sacrifice that. :P I'm sure once all these basic important topics are done there'll be more time to do shows with more variety and have debates and other stuff but not for a while longer. -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
We try to do this but not like, at the expense of useful information or at the expense of the clarity of useful information. Humor's just...lower priority, you know. I tried to do a joke with the "never let me go FRKZ" thing, that's about as joke-ish as it can get while still being what it's meant to be. -
Star-Demon seeks THE BlazBlue weekly Podcast
Dreiko replied to Star-Demon's topic in BlazBlue Online Play
Uhh, I don't think he'd be that much of a distructive influence as you worry about Star though I do understand your reservations. I think we could have a good show with him too cause I don't think any single person has the capacity to just ruin the show. If he were to start trolling or being an idiot for no good reason, he'd be making an ass of himself more than he'd be hurting the show and in the end if you really were unhappy with that one episode we could just scrap it and just say we lost 2 weeks and redo it later. If people wanna hear from him (and aren't, like, mass-trolling the show >_>) I don't think it'd be a bad idea to let him on, as long as you like, talk with him personally before and make sure you feel comfortable he can do the job. As for "humor", I think the show is about serious matters and serious matters dusted with humor are neither funny nor informative. We can have humor in-between but it is damaging when inserted in the core themes of the show, at least that's what I think. The show is more driven to be informative than entertaining, though, if you're into BB enough, one would be equal to the other. Humor's not the only form of entertainment. :p -
My variant meterless for max efficiency in the corner is a slight variant of this: 5B>2B>623B>5B>6C>7J>DELAYJ4C>J623B>6C>JD - at this point you can do a 4-seal variant or a max damage meterless ender, they would respectively be: 2369C>6D>2369C>6D>2369C>5D>JC 2B>6C>J4C>JC
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Command grab is the same as far as FRKZ combos are concerned too, it's just that FRKZ combos are still FRKZ combos so they will still do enough damage for the kill most of the time despite the meh proration off of command grab.
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According to the announcer, poison adds around 800 damage to combos so any combo with poison nail as part of it's early or mid stages should be thought of as having done 800~ more damage. 623B acts like how Heart car used to be in EX. The higher up they are when hit by it the more hitstun they take since they always slide however much they slide regardless of how long they took to actually touch the ground.