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Dont_Explain

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Everything posted by Dont_Explain

  1. Well it's like Mac said. You can use it as fuel to get better or rage about everything.
  2. GGs to Star-Demon's stream.
  3. But....you use the blue one. The brown belongs to me. You know what? Take that shit. Plain old red Ragna needs some love.
  4. Lol have fun with that Phoenix. Funny cause I stole his other color, the brown coat and yellow hair one. I really picked it cause no one else used it and in CS2 I didnt have the other colors.
  5. Ragna is the problem AND the solution in BB.
  6. GGs earlier today to Jyosua's stream. I didn't get to play you NeoGio
  7. I wanted to see the end of those clashes soooooo bad. Still hype as fuck. Even sexier when they both combo'd off each others mistakes. http://youtu.be/xk-kjAms1z4?t=1m39s
  8. Don't change Level5. At least not yet. You mindfucked me waaaaaay back in CS2 when I first started taking BB seriously. I was like "Yo he's destroying me with DPs alone." Words couldn't describe how mad I was, but in the back of my head I was like "He took the most ballsy risks ever and they paid off." Couldn't stay mad that long.
  9. Everyone trying to become Swagna the Skilledge.
  10. So many different views on Akira. I say let the people in his area judge him cause they know him better.
  11. Any higher than what was in that video then you just drop the controller.
  12. What IS a Canadian Burst?
  13. Until it becomes Gauntlet Hades: The Game
  14. I was talking more about how when people are spacing with their best air normals they just j.A like someone is gonna run into that as they jump backwards and do their best air normal. If they were coming at me and weren't sure if I wasn't really ready for them or maybe I was about to jump at them then yeah j.A would be smart. If you're just spacing it seems unnecessary. That's just me though.
  15. I always laugh when people act like they have to whiff a j.A when they go in the air. Some people do it even when they are far away. It's the cool thing to do these days I guess.
  16. *Sees Mucky's title above his avatar* I guess that explains what happened lol
  17. I will gladly pay for a new controller. Not even gonna mess around with used ones. I will not rely on american resets from RCs to win. (would be cool as hell if I did make it work lol) Now to find single player games where my shoulder buttons dont matter, since they seem to override every other random input.
  18. GGs Mucky and Moy. Controller more or less K.O'd on me. Not sure when I'll be able to get a new controller, but I can barely hold down the analog stick, sometimes the pad (even though I barely use it), and PS button. Otherwise the controller just freaks out and reads like 20 different buttons being pressed. That's why I kept getting random Rapids. It was pretty old so I guess it was bound to happen. Lol @ Moy. I would have stayed and somehow improvised with the RC (American Resets ) since I know which moves the controller normally fucks up on, but it was really just happening too often. I RC'd a throw! this isn't CS2!
  19. Buffs Normals - f.S startup reduced from 7f→6f - 6K has a FRC point just before the attack hits - removed forced proration on 5H - 6HS on air hit sends to ground and they bounce off the ground letting you do IAD combos Special Moves - FB Alpha Blade: New FB, command is D at the end of 236P (similar to Alpha Plus), causes wallbounce allowing 5S>5HS>IAD combos or 5S>2HS>22HS/D combos. - FB Beta Blade: New FB, command is 623D, does two uppercuts: first one does 1 hit, second one does 3 hits. Can OTG - FB Gamma Blade (41236D): new FB, holds opponent longer than normal Gamma Blade. - j.623S floats higher on hit - 214K - if the command is input again while active, he becomes even harder to see; reappears after blocking an attack - 41236K has strike invincibility while invisible - 22S FRC added, just after he reappears; reappears slightly higher than before - 41236K→D - falls faster; landing recovery reduced from 5f→0f. Can also cancel into walldive from this move - 632146H now completely invincible from 1~30f - 236236K - startup changed from 7f+0f → 1f+2f; first hit now hits lower*** - (FRC after 236S>236K?) after FRC, can now double jump or airdash Misc - Triangle Jump (wall dash) - no longer in CH state during movement; if a direction other than forward is input, the angle is steeper - Canceling j.2K with Slashback rather than FD results in different changes in air momentum - Can cancel j.HS(1), and maybe other air normals, into walldive Nerfs Normals - 5H startup increased from 7f→8f - j.D forced 80% proration - j.HS: added unknown % proration (Patch 1.10) Special Moves - Shuriken guard bar increase is zero; is now in CH state during the action - j.623S landing recovery has increased by 3f Unsure - 22H and 22D searches for opponents location up to 2f before reappearing
  20. Wait let me make sure I understand this right. If I do FB Gamma I have time to do all these things, or one of these things?
  21. @Zeron: It wont happen today cause netplay is too damn strong today. Running into hitboxes galore and somehow I beat it by literally mashing 5B and just not giving a fuck. "Oh you hit me? EAD! *5B in the face* This game........smh. Also sucks we couldn't play more Mucky. I'm assuming you froze after the match, but I don't know what happened.
  22. Actually I'll play more if both you and Mucky join in a room and play Tager. I haven't played against one in awhile and I figure what better way to learn to be a bit more patient than by playing some Tagers.
  23. Lol I like how you stopped theory fighting when you lost. I'll play a few but I was actually playing on my emulator for once instead of turning it on and then turning it right back off after 5 minutes of play.
  24. But it loses to lows so 6C still wins.
  25. I've been trying to get better about thinking both smart and on my feet, but doing both is my problem I guess.
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