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Rydian

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Everything posted by Rydian

  1. i can assure you all, the Alioune setups at least are tight
  2. If you're having trouble figuring out neutral, you might not be playing safe enough. Elphelt is not so broken that she can run at people and press buttons fast, nor can she easily just space out her normals and win stand offs. what i would suggest is playing around with our ultimate neutral game tool. The grenade, keep them guessing when and how you're gonna throw it. will you throw it before you approach? will you approach with it ticking in your hand and throw it as you get near? how about throwing it during a blockstring. playing around with tools and learning stagger pressure with shotgun can really help your game
  3. So, lets admit it. We play an irritating character to cheer us and maybe some others up, lets post our favourite rage comments from online! absolutely NO naming and shaming please To start off simple and boring: "you wouldn't win if you didn't have strawberries"
  4. More Milia stuff i learned today: Milias dash animation low profiles her under our 5HS, so be careful when using it in neutral (if not this happens when shes really close and dashing) 2S served me quite well in this matchup when she was trying to stay slightly more away from me and i didn't want to commit fully to an attack 6HS > Bridal express served me very well in this MU, sparingly using Bridal Express in neutral also did me a lot of favours
  5. Right so this is what I've been told take from it what you will In regards to her Oki, j.HS into Tandem Top (or disc special) The disc will never hit meaty, so be prepared to throw the overhead tk Badmoon / Hair car are used and are un-throwable so if you see them don't try. Overhead is used when looking to confirm into Badmoon or Hair car to throw you off.
  6. supashrimp go by RydianJP on psn
  7. Mario party needs tournaments
  8. you say the bar was set too high with melee. try playing Smash64 XD i love that game but damn if it isn't a headache :P i can understand your frustrations with brawl however i look at the slow game play as another factor. it makes rush down harder and you effectively need better planning. the air dodging in melee was broken and wave dashing was a quick fix that was designed to stop problems when air dashing into the floor imo air dodging is broken no matter how you look at it, but both games would be so different without it Also platinum is too much fun in BB :p
  9. it was removed intentionally due to sakurai's feelings on the "frustration" at not being good at a fighter
  10. Hello, Im new here. decided to post in this thread as i was also a smasher turned into a fighter :P been playing some smash bros brawl/melee in the UK scene for about a year now and decided to try other fighters. Blazblue instantly caught my attention and I've now been playing CS2 for a while now. this seemed to be the best place to post so i am sorry if i am hijacking slightly probably stopping playing smash for this game ;P
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