vibratingsheep
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About vibratingsheep
- Birthday 10/26/1981
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Location
Norcal
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Results for UNIEL and P4A2 from Saturday: UNIEL (27 entrants) 1st - 2GBCombo 2nd - Pain 3rd - JOS 4th - Tari 5th - OrionXElite 5th - KBNova 7th - Tone 7th - Reflected 9th - Coopa 9th - DarkFlameMaster 9th - DarkTalon 9th - MikeMusclesMurphy 13th - GenD 13th - GravityPenguin 13th - Lark 13th - Smiles 17th - BlkMage 17th - Maschera 17th - N4US 17th - notKBF 17th - ShiningAquas 17th - SpiritChun 17th - Trevor 17th - Tsubasa 25th - ClownShoes 25th - Dash- 25th - ThaGuy Persona 4 somethingsomething suplex (19 entrants) 1st - Ho-chan 2nd - 2GBCombo 3rd - Pain 4th - Solex 5th - MikeMusclesMurphy 5th - SpiritJuice 7th - DarkTalon 7th - Smiles 9th - BlkMage 9th - Dash- 9th - OrionXElite 9th - Scamp 13th - Chun 13th - JOS 13th - notKBF 13th - ThaGuy 17th - N4US 17th - ShiningAquas 17th - Trevor
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I've been cribbing Stunedge's notes for a while with combos: https://www.evernote.com/shard/s408/sh/94aa7e98-65da-4c25-9d27-d4af249eaba2/58c1f0f08b512fb7777a76c0270dba9f A few corner, meterless options in there: 3626 meterless 236B>2C>5C>3C>623A>3B>214A>214B>3B>214B>2C>4C>3B>623B Good damage to confirm off of the B Thrust corner wallbounce, but B arrow ender means you both land kinda at the same time. I prefer the ones that end in B Order, to keep grounded and allow for better 22A/22C oki when you have them in the corner. 3181 meterless 6B>214A>214B>3C>623A>5A>5C>214B>2C>4C>214B
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I understand most of the notation, but what's "S66"? Is that air dash? Stand 66? It's not in the glossary.
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Awesome to hear it went well!
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I pulled some strings at AX and got prizes from Bluefin Distribution - hope you guys enjoy 'em!
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Thanks for the tip about overlays, I'll see about doing that. As for a Gundam overlay, yeah, I think I'd just be happy with a watermark for Gundam. For GC/sponsor logos, we could just use a flier or whatnot. I am going to incorporate a player cam or two if it's possible given GC's new Gundam setup - it's hard to fit a monitor-mounted webcam onto an arcade cabinet, so I'll see what we have to work with there. And thanks for any help you can provide!