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MikelAL93

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Everything posted by MikelAL93

  1. Why yes. I used to be in the Ignition Forums back then during 2009 to 2010. I used to post a lot in the KOF XII and General Gaming sections of those forums, those bring back a lot of memories. :D Glad to see that you were able to recognize me and/or my name, and like Bolverk mentioned, I can also be found in Dream Cancel. Back on topic: I finally got to upload some more color edits to my photobucket album: One of them are custom, the rest are cosplays/colors that are similar to that character.
  2. Same here, considering that GSS works better with SNK's PS2 games than KOF XIII. IIRC, SNK did a test of KOF XIII with GGPO as the netcode, and it didn't work well according to Yamamoto. If this game were to have an updated version or whatever, they should use another netcode, or consult Arc System Works on netcode assistance. Customize/Player Data seems to be fixed as well from what I heard, that means that the infamous color edit glitch is most likely resolved.
  3. Nope, still no lobbies indeed. I wish they will include that in a future KOF, or in an updated version/complete edition.
  4. We might as well have to wait and see I guess. :P Full list of changes from Rising Star Games' blog: Ranked Match Filtering: one of the most requested additions; players may now set conditions for their opponent’s connection. When a player who doesn’t meet the standby conditions tries to enter the Ranked match, a warning message will be displayed and the match cancelled. Improved Filtering: filtering functionality in general is dramatically improved. Previously, certain connection data was insufficiently filtered and the player had a chance of connecting to opponents with poor connection quality. Now, more aggressive filtering should ensure that players are only matched with opponents who meet their filter settings. Improved Connection Antenna: the computation behind the players’ connection antenna, the meter indicating the quality of a player’s connection, has been improved, resulting in a more accurate and consistent measurement. Temporarily Saved Custom Match Settings: players may continue searching for opponents with the same settings as long as the player remains in the PLAYER MATCH/RANKED MATCH menu. Character-specific Bug Fixes: NESTS-Style Kyo and Iori with the Power of Flames no longer become unresponsive under certain circumstances. Additional refinements, fixes, and more! SOURCE: http://www.risingstargames.com/blog/the-king-of-fighters-xiii-update-released-on-psn-coming-soon-to-xbox-live.html UPDATE! Patch is now released for the American version!
  5. Translation from the Professor about patch v1.02: http://game.snkplaymore.co.jp/official/kof-xiii/info/index.html The patch is only for PS3 at the moment. The Xbox360 will be getting it as well, but there's no solid date as of yet. Rough translation of the List of changes: Ranked Match: You can now set your rooms so that players with low bars or low disconnects can't join in. Custom Match: Your room and filter settings will be temporarily memorized by the game. Connection Display: The Antenna's level display has been improved (I guess this means it won't lie like it used to) Online Connection: The stability of online connection has been overall improved (Note that it says stability, not speed.) Player Data: Fix(es) have been made to "Player Data" (What exactly the fixes are, it doesn't say.. probably the reset bug) Replay: Fix(es) have been made to "Replay" (What exactly the fixes are, it doesn't say.. my guess is the delete bug: you deleted files on the 1st page no matter what you did.) Misc: Some fixes have been made to "Customize", and also to issues caused with certain characters. Almost every user in the European and Asian territories got their hands on the KOF XIII patch. American users will get this patch soon enough, though (I hope around sometime this week).
  6. Now I want this game even more now. :D Pac-Man using a Mokujin robot? and Bad Box Art Mega Man? Awesome!
  7. When it comes to custom colors, I did some for the game myself. I have some EX Iori colors I want to share, but I will upload them as soon as I get home. An whole album compromised of the color edits I have uploaded myself can be found in my Photobucket album. (I apologize if the images are too bright, and if they are from a camera)
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