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MoneyD90

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About MoneyD90

  • Birthday 10/01/1985

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    Oakland, CA
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    MoneyD90

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  1. I second this request. Anyone who can do this would be greatly appreciated, please and thank you. As for the 5B after float I think it's just doing enough reps to feel when it's right. Sorry I can't think of anything better but to keep working on the muscle memory atm.
  2. It's a timing thing. Just keep working at it and it will click.
  3. Makoto pallet game is strong this time. Besides the default all are great options and the last one is clearly April O'Neal.
  4. Yeah, something good is going on with 3C. It might be faster? Idk for sure.. Maybe better reward for less risk now? Also, With shooting star changed wonder if it means we have a better answer for ppl that like to try and low profile our dp. Hopefully Goro or someone else will do some in depth testing and actually post it. Lol.
  5. Ty Goro for showing me Makoto is still really good. Also, New orb is crazy fast and seems to demand a lot of respect now and mix-up seems even stronger then before.
  6. My guess is they increased the window for what's considered a lvl3.
  7. Hmmm... not sure how I feel about Makoto this time around... hopefully Goro and some of the other top Makoto players can show me something to get hyped about. Only day 1 though so maybe her tool kit is better then it seems vs bbcpex makoto?
  8. Makoto is secret S tier this time. Don't post anything else or they will fix it! Lol
  9. Don't feel too bad about having struggles with her, Makoto is easy combo wise but very hard at the same time. Are you baiting DPs? That alone will make ppl respect your pressure more. Is there a common part in your pressure you keep getting hit with a DP? They could be reading you. And people love to DP when they panic. Try to look for those signs. Sometimes it really is a guessing game but the stuff above should help lower that some. Try watching your own replays too. It's funny how much you learn about your game play. Also, watch players such as Goro is good learning material too.
  10. IF shooting star is always a lvl3 now and works just like CPEX lvl3 then it got a really good buff. Especially if charge time was removed. Also, thank god they are finally making her mixup even better. Those options after infinite rush are going to make ppl mad. Lol I'm still waiting till the actual release before I jump on the hype train. But changes seem good on paper.
  11. Found out what the issue might be. You can parry to space counter by doing 214D(keep holding D to charge space counter)... This will NOT work. You need to do the parry and as her animation starts to go back to normal this is when you press and start charging D. You know you did it correctly if space counter is a fatal counter.
  12. Once they turn OD on and After the parry they are delaying the space counter. That way it's technically a new combo but it's a long enough time that the computer does not just block it. Look at the combo counter when she does guard crush and it will only say the guard crush was hit #2.
  13. A lot of matchup are much better now because of all the buffs she got and nerfs to others. IMO she is no longer "lol makoto" and is a legit character to main. It will take some time getting used to her new combos but nothing about her combos are super complex, just different and slightly harder but much much better rewards.
  14. Is there a YouTube version of this or is creating a nico account the only way to view it?
  15. I'll have to test this when I get home. This sounds too good to be true.
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