Well, we should probably at least get something down in writing so folks don't have to keep rewinding combo videos. Snagged/tested a few combos out from various places; these should at least help with getting used to the character and how the enders differ between modes. Sorry, dunno any of the actual terminology/names, so don't yell at my transcriptions plz.
Midscreen: 2B, 2C, 236B ~ 214A, 2b, 623B ~ 214B, 623B (2317)
Midscreen: 2A, 2A, 2B, 2C, 236B ~ 214A, 2B, 623B ~ 214A, 623B (1717)
Anywhere: 2B, 2C, 236B ~ 214A, 2B, 5B, 623B (2276)
Anywhere: 2B, 2C, 236B ~ 214A, 2B, 5C, sj.BAB, dj. ABC (2659)
Anywhere: Throw (B+C), 214B, 5B, 5C, sj.BAB, dj.ABC (2789) [Omit 214B if throwing into corner]
Anywhere: Throw (B+C), 214B, 5B, 5C, 623B ~214B, 623B [second 214B may get wonky if you start close to corner]
Anywhere (with D mode thingy active): 2B, 5B, 236C ~ 6D ~ 214B, 5B, 5C, sj.BC, dj.BC236C ~ D, land, 5A, 5C, sj.BC236C ~ D (3281, uses 3 meter ticks) [Omit 214B if in corner]
Anywhere (with D mode thingy active): 2B, 5B, 236C ~ 6D ~ 214B, 5B, 5C, sj.BC, dj.BC236C ~ D, land, 5A, 5C, 623C (3075, uses 2 meter ticks) [Omit 214B if in corner]
Corner (with D mode thingy active): Throw, 236B (slight hold, then release), 2B, 5C, sj.BC, dj.BC, 236C ~ D (3039, uses 1 meter tick)
Corner (with D mode thingy active): 2B, 5B, 236C ~ (Slight delay) 6D, 2C, 236B, 2B, 5C, sj.BC, dj.BC, 236C ~ D (3367, uses 2 meter ticks)
Corner: Throw, 236B (slight hold, then release), 2B, 5C, sj.BAB, sj.ABC (2947)