I just did some testing on the command grab super, it heals for more than 1200, but less than 1350, so I think it's safe to say that it heals for its base damage (1265). It also seems to heal for its base damage even when its used late into a combo, though the minimum scaling on it is pretty terrible.
Also, I recently threw together a Carmine CMV. It's mostly flashy impractical combos, but there are some useful things in there as well.
https://www.youtube.com/watch?v=N3hlbzuj4sM&list=UUnmEG5gRMwdd9-imNL0pK3w