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New unblockables i've found for Felicia https://youtu.be/82dQs6wqYv0
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[Things you should NOT Tech Hit] a short Tech Hit guide
Ciccio replied to Ciccio's topic in Vampire Savior
it's true that Catspike is not considered an anti air but is a very good prejump counter since it's air unblockable and it knocks down airborne opponents , considering that the motion it's a DP too i think that it can be considered a dp as an exception just for the sake of the topic also i had no idea about Pushblocking Beast cannon, the only times i did it against a wolf it was too far away for me to punish him and i never really tried it that many times since i do lack of some matchup knowledge because i do not play against lots of people and wolf is one of them. about the supers, yeah, i know about that and that's why they're in the topic, most of the people always try to tech hit the kitty and even the nunchakus taking risks for no reason i tought it was better warn everybody about it since there's NO reason at all to pushblock them, especially Felicia's super -
When i first learned to tech hit i was like "oh yeah i'm going to tech hit everything i can", that was actually the stupidest thing ever to think. Tech hit in vampire Savior is extremely useful because it can give you the opportunity to push your opponent away making him harder to keep doing pressure on you, however you should not try to tech hit every single attack because it may make you predictable and your opponent may be able to trick you and punish you hard. So what attack should i not try to tech hit? Well, you can try to tech any normal attack however you should not try to tech hit most of the cast special attacks here's a quick list: Every Dp except Felicia's Catspike: most of the cast have a dp, some have a good ones and others have shitty ones, however, trying to tech hit them it's both hard and unsafe, why?, take demitri for example, he have a really good dp wich i believe is safe on block and have some pretty good active frames, if you try to tech hit you'll probably get hit by it, giving demitri an advantage, and if you do a succesful tech he'll get pushed away giving him the option to keep zooning you with his fireballs. If you try to tech hit his dash dp (who's also safe on block) you'll not acomplish anything because he'll get into your face anyway (just like sasquatch short hop pressure but unlike him,demitri can't spam his dash dp ) so the best option is to wait the right moment to punish . Felicia is an other good example, lots of times i was able to last hit someone who desperately tried to Tech my Delta kicks and even if they succeded they would get hit by it anyway because they tought they were finally able to escape, WRONG, that's actually the stupidest thing to do, Felicia travels at a decent speed during her non delta kick and even faster during her ES version making her able to get you anyway if you try to jump away after a succesful tech hit. so the best option is to Guard cancel or just block it (but you are open to a follow up cmd throw by her if you're in the corner). Overall,The best option to counter dps is: block and wait, just wait you'll eventually being able to punish their dps during their recovery time and if you expect an other dp after the blocked one (again, lots of demitris likes to do that, even myself) you can just wait and whiff punish them. But why is ok to tech hit the catspike? the reason is simple, that move helps Felicia to keep pressuring you and even if lp catspike does not have a lot of Frame advantage (just 1 for the lp version) she can follow up with a cmd throw making you vulnerable to her mixups Felicia's rolling buckler: Again there is no reason to try to tech this attack you will only open yourself to a quick unwanted punish by the felicia player and you may lose your punish opportunity, the ES rolling buckler is incredibly fast and just like the ES delta kick it may get you even if you do a succesful tech because she'll be in your face in no time. The right thing to do is: block, just block don't even try to GC the rolling buckler, it's really unsafe on block giving you a free punish and combined with Felicia's slow wake up speed it may even help you to win the game Felicia's Please Help me Super: this is the only EX move i include in my list because, who even try to tech hit supers? most of them are unsafe on block so just block and punish. However for the Please Help me super is a different story, it happened that some players tech hitted the kitty. but this just helped me because it pushed Felicia even more far away from them, giving me a slighty chance to recover in time and not get punished. ALWAYS block the supers, never try to tech hit them you'll may fail your tech hit and get hit by them. Gallon/Talbain ES Beast cannon: just like the Felicia's ES rolling buckler, Wolf ES Beast cannon is really fast and no matter if you tech he'll be in your face again in less than a second and a good wolf will always hitconfirm the beast cannon juggles even if he barely hits you once It is possible to pushblock and punish the beastcannon but you gotta be careful while trying it Gallon Flash kick: if you tech hit his flash kick you'll just help him to get away from you making you lose a good punish opportunity Gallon Nunchakus: Nobody uses this move ever and even if they do they'll push themselves away because that move have an insane auto pushblock propriety lol Lei Lei's gong: if a lei lei player for some odd reason will try to keep pressuring you with the gong on your wakeup just block, it's a free punish for you and if you feel comfortable enough you can punish the ES version easily with a Guard cancel. Lei Lei Senpuu Bu (DP): For what i experienced, tech hitting Lei Lei's pendulum move is ineffective, she'll still be in your face no matter what you do, i suggest to try to tech hit it instead, it's way easier Zabel's Death Hurricane: if you try to pushblock this move you'll just give zabel a slighty chance to recover in time and avoid your punish attempt. Anakaris Hitsugi no Mai (flying coffins): Honestly i have no idea why you should tech hit this move,block and wait for it to end or just try to sneak into anakaris face and punsih him (it's risky tho) Note that these are just suggestions, i may have been missing some moves or maybe you may not agree with this list at all. if you have a suggestion of why a move should or should not tech hitted just let me know so i can upload the list for help the new players to understand the tech hit a bit better And please forgive me for any typos or bad grammar i did :p
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Ciccio reacted to a post in a topic:
[VS] Video Thread
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Just wanted to post the combos that Felicia can do with her Darkforce https://youtu.be/KL1qoTE5eyY https://youtu.be/rNRmAy06wJA i was able to pull off the first one showed in a real match a couple of times, wasn't still able to try the new one yet, i'll let you know how it goes
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Dont worry if there's no replies in a while,ask in her topic anyway, people may not be that active but they usually check the Vsav threads if someone ask help about something you can ask on the facebook group too but i think is better asking on Dustloop first because at least the post remains here while they simple disappear on FB after a while
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it depends what you mean wih Match up information/analyses if you mean the chart this is the most recent one: if you mean a guide/descritpion to what to do for each matchup (for example Felicia vs Rikuo) then you just have to look at your character respective topic,there, you can simply ask if you can't find anything helpful about..
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lol since slud post that video here: am i allowed to post my crappy videos here too? i want people to tell me where i'm going wrong because i want to level up my felicia
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i Train on ggpofba because i only play online so i don't need offline timing....for now
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but i can get throwed a lot by jedah even if he rolls, maybe is because every character have different wake up/roll speed so it fucks up my setups?
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I want to post this video about Bishamon Unblockables, i made an other oen some times ago but i removed it because it wasn't good at all, i made an other version of His ES Spirit Unblockables but this time teh video is slowed down and it show the hitboxes
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One question about Jedah's normal throw: Does his throw have some special or extra frames? because he beats my Cmd throw setup with one of his normal throw at least 9/10,for example: i reset him with an AA then i walk toward him and try to do the cmd throw (Hellcat), but as soon his feets touch the ground he just throws me away...this happens everytime with my OKI pressure too, i walk toward him for start a Close HP but he grab me instantly and if i try to do cl.hp a little sooner the attack just miss him (because he's waking up) and he trows me anyway am i just bad or his throw have something that i don't know?
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this is an old lilith post that i made about something that i think is a glitch related to her, i post it here too because maybe it's helpful for someone "I was trying to recreate a Luminous Illiusion glitch that happened to me only 2 times, both in real matches...When i hit my opponent in the air and kill him with the LI half part of his body disappear, it just don't come down...it happened one time against Bishamon: we were both jumping in the middle of the stage (Abraya) when i hit him with the super, the second time happened against Jedah (Deserted Cheateu) he was rolling toward me and i hit him with a j.mk that crossed up then the LI linked (don't know how to be honest)....i made a screen of that moment ...i tried to do it again against a dummy on the arcade version but with 0 results... To be honest i really don't know if it's a glitch or not because i didn't found any information on the Dustloop forum and the Mizuumi wiki , but is really weird....it would be helpful if someone of you know how this works" one thing i want to add: maybe this "thing" can be trigged by using the floating glitch?
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I'm trying to improve my Neutral game,is very hard for me because i'm not patient at all because i'm scared to leave my opponent free so i keep try to attack the more as i can do anyone know how can i improve and become more patience? also wich attacks are more useful for that type of game?
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so, i must imput the first lp before jumping?
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her j.mk land cr.mk-cr.hp-LI works well too, even if you don't do a crossup,the damage is higher than cr.lk-cr.mp-s.mk -LI and easier to do for the chicken block LI, i tought you can't air block after an air attack, how is possible that you can pre buffer the LI without getting hit?? also when i try to do that shit a lp comes first and then the super for last thing, if you are fast enough you can link j.lp-j-hp LI and do big damage, is hard and works only on the tallest enemies, but if you do j.lp-j-mp- LI it will hit even the other chars (stand position)