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SexualRice

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Everything posted by SexualRice

  1. Pad Carl player and I ain't even mad, son. Izayoi sure does look great. Ugh, too bad I got an Xbox.
  2. Shadow Lab does not have a Shadow mode (appearantly) These buffs look so good. Mmhmm!
  3. haha, at First I was REALLY into Bullet, but then I realized she's pretty ass. I remember telling a buddy of mine, when Bullet was just released, "Oh shit, Jill 2.0".
  4. God damn! That sucks like Hell! Christ! That's really, really disappointing to hear. I was planning on taking CP competitively. I'm planning on sticking with Carl/Valk no matter what, but I was (before I found out the bad Ps3 CP news) planning on playing Amane and Izayoi as well.
  5. Getting back into the scene... That being said, are there any valks to look out for except Hima? Really like seeing good valk play to see what I can improve on/steal
  6. Same here! Trying to get back into the swing of things myself. I realized, why infuriate myself playing Carl on Pad when I can just play Valk and be happy either way? Haha
  7. I' m more of a lurker then anything... but Dreize, did you post on SRK at one point?
  8. I've been using a lot of 8C more to protect Asterius and also for nicely timed oki too; thanks once again. Another question, about how much damage should I be getting off certain confirms? Such as a regular 5A confirm?
  9. Quick question about Blue life, Can you still get a perfect with it not fully regenerated or EVEN with it fully regenerated?
  10. Thanks for the quick answer! I seem to have been using Slab's j.B exclusively in tandem with the same Asterius moves. It seems to be in my best intrest to diversify my movement. the 8C is something I definitely didn't look out for. THanks!
  11. Hey everyone, I'm a new Persona 4 player and I really want to main Shadow Labrys as I'm a large Carl Blazblue player. Anyways, I was having a hard time playing and learning her without getting persona broken and without doing adaquete combos. My main combos tend to consist of small damage and consist of Asterius' doing a simple his simple punch and comboing into a guillotine axe afterward. Basically, I have somewhat of a grasp on the game, but I have a hard time mounting an offense that isn't braindead. My offense consists of just air dashing with her j.B while asterius does his C move or while I charge my laser. What I'm asking is simply two things that I would really appreciate. 1) How do I launch an offense while keeping Asterius reletively safe, and how do I keep that momentum once I get it? 2) How do I keep asterius from getting persona broken? Is his D his only defense?
  12. If anything he's closer to Ultimate Marvel vs Capcom's Jill Valentine. Unlike traditional Oki in marvel (Hard knockdown--> Chase on wakeup, mixup on wakeup,etc.) she is able to catch your air tech and mix you up from that. On top of that, all of her strings are safe, so worse comes to worse if they block your stuff you can mix them up again.
  13. Really hoping that the Awakening Factor doesn't end up as some stupid comeback Hail Mary Mechanic a la Xfactor.
  14. I was thinking, about how popular is Akihiko in Japan? I know Chie is popular over there, presumably because of her great rushdown and pressure game. I was also assuming that due to her lack of having to rely on her persona it would make her a better character? Would Akihiko have the same deal, and is he used often in Japan?
  15. Yosuke seems to be the fastest character in the game, however is he reset oriented as well?
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