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Tecta1Eastside

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Everything posted by Tecta1Eastside

  1. Please post all matches you desire to be critiqued here.
  2. Here's the other Red Axe FC CMV 【P4U2】 ラビリス 中央ブルコン色々 http://nico.ms/sm24148150 https://www.youtube.com/watch?v=HAapVckcaPk&feature=youtube_gdata_player
  3. 【P4U】ラビリスセッKYトプレイムービー【なめらかぷりん】 http://nico.ms/sm23554297 Purepure made this corner setplay video. All of this should work in p4u2
  4. Pre Arc Revo 5/6/2014 S.labrys vs S.junpei http://m.youtube.com/#/watch?v=53IoqLFybVs&t=56m18s Purepure vs chie http://m.youtube.com/#/watch?v=53IoqLFybVs&t=59m25s Purepure vs mitsuru http://m.youtube.com/#/watch?v=53IoqLFybVs&t=69m6s
  5. A good of chunk cast can just wake-up super gears oki after an air bnb. For example: Narukami can cross slash her or Ziodyne her. Chie can god hand her. Teddie can DP out of it. Labrys can use her own Mojuu against it. Outside of shadow berserk mode, spending 100 meter just to RC gears for a mix-up isn't good. Even if you open your opponent up during gears from a omc mix-up, you'll only be able to do around 2k meterless even in red axe with the damage nerf. At this point you don't have any meter left. Edit: A lot of the cast can DP her on wake up if you try to use gears super as oki.
  6. S.Labrys has the same frame data on her 5AA/5AAA as P4U Labrys. 5AAA>AOA>22x oki isn't possible for S.Labrys. (AOA has less untech time this version) The opponent can tech way before they hit ground now.(I'll post the video showing this later) Brutal impact as a defensive super is bad. It takes 30F for A version to hit you once you hit her. 37F B/SB version. You can go watch the 1st set of Purepure matches in the video thread where he tries to use brutal impact as a counter super. The kanji player just special cancels his 5AAA series into DP before brutal impact can hit him. Brutal impact isn't omc and has long recovery. Purepure still gets punished anyway. SB Mojuu has 25F start-up giving it less optimal combo options than P4U C mojuu which was 17F. She also loses 20% damage on her combos which is pretty big. Carrying over her current SP gauge/Axe gauge(each round) with 11500 HP is nice. Not having a burst is pretty big since you still need 50 meter to use gears. You also lose access to green to red axe and blue to red axe omb bnbs also. There's blue to red axe shadow berserk bnbs in the corner but those cost all your resources for only 5k. You start at gray axe next round without any meter. I don't see her being a lot better than regular Labrys if she does end up being better overall.
  7. The patched version comes out on 4/25/2014. We'll get to see if she has any extra buffs or hidden changes soon.
  8. I agree with all of the above. The main practical use for spike was suppose to be oki for a free mix-up. The spike just didn't reward you with enough blockstun before. I would have taken a better awakening mode and other things. I do see some MUs potentially becoming worse too. Its still early in the game's lifespan too If things play-out like before, we may not get alot of Labrys footage. With the console release being far away, its harder to learn how fight the other characters and finish developing Labrys also.
  9. While her frame data is worst, its in places where she special cancel her moves so she's safe. Most of the changes are also on moves that are combo filler anyway. 5AAA being worse on block doesn't affect too much. That's unsafe in general. Combo filler. 2B being worse on block isn't too bad either. No one resets pressure from that in P4U. [5B] is hard to land on block in general. DC buff lets you save 25 meter midscreen. You no longer need to use SB chain kunckle after [5B] midscreen. [2B] is also hard to land on block in general. Its not really used in blockstrings. Starting at blue axe isn't that bad. You still spend 25 SP to get to yellow axe. Even without 25SP, you only need to go up two axe levels to deal solid meterless damage. Yellow axe 5A starter midscreen still does 2.6k meterless. Good corner carry. The bnb works better than yellow axe chain knuckle combos. P4U she didn't have a stable midscreen bnb at all ranges on yellow axe 5A for 2.6k meterless. 236A~A follow-up can be special cancelled to be made safe. Blue to Red axe OMB bnbs are just an extra runback combo. You usually have the 75SP for that when you're losing. Whether you have the OMB for it depends but bnb exist. Tsurugi is better overall imo outside of not being able to combo from grab>tsurugi. It has more blockstun which it needed alot. Its at least easier/safer to run a mix-up when the opponent blocks the spike. 4F slower hurts but the trade off is better. Grab>tsurugi would still be risky because you lose a persona card if your opponent techs your grab. I haven't seen a match where anyone is doing the new yellow/red axe bnbs. From Gray to Green axe, there isn't a better meterless option from 5A/2A. I just see 5A starter: 5AA>5B>sweep>22x meterless on every axe level midscreen. Same for the corner. P4U you saw 5AAA>AOA>22x meterless corner and/or 5A>5B>sweep meterless midscreen on every axe level alot in matches. Better stuff existed in P4U on higher axe levells meterless and should exist in P4U2. I agree with other characters being better but she's probably not that weak where she can't beat Narukami/Chie etc.
  10. 01/01/2014 Chariot Keba vs Denpo (Ragna) Keba vs HTY (Hazama)
  11. 2/1/14 MAXIM HERO Casuals RH (Labrys) vs (Narukami) RH (Labrys) vs Woki (S.Narukami) RH (Labrys) vs Woki (S.Narukami) RH (Labrys) vs Novu (Yosuke)
  12. A top JP Labrys Koma tweeted around a week ago that P4U Labrys is better than P4U2 Labrys. P4U2 Labrys has Better OMB/Red Axe combos. P4U Labrys had the better oki/frame data. I had been gathering info for awhile and made this pastebin with changes. http://pastebin.com/k390LJrZ Console Version isn't out yet so there's time for her to develop. I can also say the same for other characters as well. She still seems viable.
  13. The Izayoi player is Purepure from the arcades. He mains Platinum and subs Izayoi/Tsubaki. Footage of him just doesn't show up often is all.
  14. BBCP 1/31/2014 Tachikawa Red VS White Keba vs Hane (Litchi) Keba vs Hikaru (Hakumen) Keba vs Serizawa Keba vs mizuki (Carl) Keba vs Yuuyo (Taokaka) Keba vs Under (Tager) Keba vs ESP (Taokaka) BBCP 1/31/2014 Cat's Eye Machida o zun vs Yoroin (Ragna) Nanase vs doraheta (Platinum) Nanase vs Matsu (Makoto) BBCP 1/31/2014 Cat's Eye Machida Red VS White 0 zun vs yoroin (Ragna) 0 zun vs Gure (Jin) Nanase vs Chibaken (Hakumen) BBCP 2/7/2014 BBCP Keba (μ) vs Meteor (Litchi) Keba plays for almost 1hr in a set (2nd part has better quality) Keba (μ) vs Ryuusei (Litchi) Keba (μ) vs Ryuusei (Litchi)
  15. FC Red Axe Combos http://www.nicovideo.jp/watch/sm22790114 http://www.youtube.com/watch?v=7Er54AZljLk
  16. 1/28/2014【μ-12-】 STB 【マグロシステム】http://www.nicovideo.jp/watch/sm22770888 2nd part of the corner Ikutachi setups 1/2/2014 μ-12解説動画No.02 http://www.nicovideo.jp/watch/sm22629634?ref=search_key_video 2nd Part of the μ-12 tutorial 11/16/2013【BBCP】μ-12- 応用コンボ http://www.nicovideo.jp/watch/sm22338106 Older combo tutorial that was missing. 2014/1/11梅島ファンタジーBBCP大会後フリプ動画 Keba 18th dan and other 14th dan μ-12 show up http://www.nicovideo.jp/watch/sm22664207 http://www.nicovideo.jp/watch/sm22664427 http://www.nicovideo.jp/watch/sm22664707 http://www.nicovideo.jp/watch/sm22664903
  17. 2nd Part of the Blue to Red axe combos w/Notations http://www.nicovideo.jp/watch/sm22762676 http://www.youtube.com/watch?v=7YKH1qvKHKM
  18. P4U2 1/11/2014 Urban Square 3on3 Labrys VS Hanage (Narukami) P4U2 1/19/2014 Taito Yokohama Pre Tournament Casuals Koma (Labrys) VS Koichi (Yukari) Koma (Labrys) VS Aigis Koma (Labrys) VS Naoto P4U2 1/19/2014 Taito Yokohama 2on2 Sakuma (Labrys) VS Tetsuko (Mitsuru) Koma (Labrys) VS Hata (Narukami) Sakuma (Labrys) VS Koichi (Yukari) P4U2 1/12/2014 Tokyo Leisureland Casuals (Last Part) Koma (Labrys) VS Shuuto (Mitsuru) Koma (Labrys) vs Okusan (Sho [Tsukiyomi]) Sakuma (Labrys) VS Nakiri (Kanji) Sakuma (Labrys) VS Okusan (Sho [Tsukiyomi]) Here's more matches from the Urban Square 3on3 that were missing. Labrys vs Chie Purepure(Labrys) vs Yosuke Labrys vs Naoto Labrys vs Aigis Purepure(Labrys) vs Mitsuru P4U2: 1/18 アミパラ広島店ランダム2on2 Purepure (Labrys) vs Narukami Purepure (Labrys) vs Sho Purepure (Labrys) vs (Sho [Tsukiyomi]) Purepure (Labrys) vs Mitsuru Purepure (Labrys) vs Mitsuru 25SP OMB & FC Blue to Red axe Combos http://www.nicovideo.jp/watch/sm22740233 https://www.youtube.com/watch?v=tsjCafXjbAw
  19. I'll try to go to Final Round again this year. Not sure about anything else. I'm trying to get used to CP since I just got it a week ago.
  20. Mu vs Tager still bad. Tsubaki is stronger. Gotta get used to these new combos some more. GGs Badlime/Ctrlalt
  21. P4U2 1/12/2014 Tokyo Leisureland Casuals Koma (Labrys) Vs Shuuto (Mitsuru) Koma (Labrys) Vs Shuuto (Mitsuru) Koma (Labrys) Vs Domi (Akihiko)
  22. 12月14日 セガワールドメガ海田 P4U2フリプ Purepure Matches Labrys vs Teddie Labrys vs Teddie Labrys vs Yukiko Labrys vs Kanji Labrys vs Teddie Labrys vs Narukami
  23. CH Red Axe grab doing 2015 by itself is a nice buff. Being able to continue the combo w/out meter now is good. I like the new j.2B. j.2B loops. Chain knuckle A follow-up giving you a hard knockdown is a nice change. The description in the video mentions this isn't meant to be optimal but a starting point.
  24. I'm pretty sure 5D oki works in the new game. http://www.nicovideo.jp/watch/sm22379156
  25. I wasn't able to tell if the arrows got faster. 5D got faster in the loketest though. Hopefully it made its way into the final build.
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