AFRICA
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The link from my post was my failed attempt to quote a post via Tapatalk app, I just can't get that app to work the way I want on forums... ( now posting from a computer) Wow... I appreciate the work, thanks. at least I know for sure. so after I charged for 40 frames, how many frames do I have to play around with before finishing up the move with --> +S to do the projectile? you know some people say I can "Microdash" but can I do anything else? Is there anything else?
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http://www.dustloop.com/forums/index.php?/topic/9909-[Xrd]-Leo-Whitefang-General-Discussion#entry904401 Another data driven question... So does everybody do it with no data to back it up?
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I talked to a couples of people and it seems that nobody has a clear answer.. Also I am also starting to notice that I can charge run forward then throw the projectile... This is great.. And I certainly want to master this... There is just no reliable data... Maybe there a similar character in other games that have the same charging mechanics? I need more info on this
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Thanks, a friend of mine just passed me the link to the wiki.. I didn't know the game evolved so much...
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what's the charge time for Leo projectiles and DP? I want to be able to throw any of these on reaction, and I need to know how far ahead of time do I need to plan for it! Also, how long does each move takes to come out and the invulnerability/active frames for his DP?
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Where can I find the match list? The old one!
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You got a point there...
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Yeah true but you can't use it on reaction. It is a charge move... DP isn't!
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Sigh if I were sol I would have just DP, but with Leo it's hard to time 6P early when I am being rushed by Faust!
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can't believe there hasn't been any new vid for almost a month now!
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So Carl got better right??? cause he is trapping better! even arakune had a hard time getting out of the pressure.
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yeah, I was wondering about that too. can't he just delay GH a little bit to give him time to almost land and then do GH?
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ha okey then! if you say so!
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man we should have a "video discussion thread" for this (ragna vids)... I came here hoping to see some kaqn goodies but NNOOO we are talking about how somebody got owned instead! Not to offend anybody, just saying...
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yeah I agree but it would have been cool to end the combo with 5D then 22C instead of the 5D and then DP->Knock down. 22C just offers a better reset while with DP-> knock down ragna is pretty much still landing while the opponent can roll back or forward.
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yeah he is definitively going for more leech... What I am interested about is, does the overall combo does more damage or not? ending with 22c is very good for reset but if you are going for damage and leech? would that combo work better? I haven't seen kaqn do this combo yet, so unless he doesn't know about doing the Belial Edges twice, I then there should be a reason why he isn't! but in that case what would that reason be?
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lol, dude, I am not pretending to be a scrub... I just haven't invested this much time into the game up until now...So I need to relearn some stuff haha! Anyway, you said the aura uh I guess, you right, but then agian I figured the japanese would do something against it. because he pull that running moves quite a few times... but then again I was kind of nervous playing him too...
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thanks a lot for comfirming my observation. On another note, I think kaqn gets away with a lot of things, sometimes he rushes and gets so close the opponent that he moves the opponent a couples of steps back before kaqn input anything like a throw or an overhead move... or when is does his multiple 2A then 5A which doesn't hit at all and then proceed to throw or an overhead (6B). I keep wondering how can he get so close to the opponent without them reacting or anything... he is really that good that he scare people to do anything or he is just that fast?
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Man, just got back on Dustloop and I am learning so much already, good stuff. didn't know that blood Kain worked that way! Also I have noticed that in CT you can't do 2C->6C... while the opponent is blocking, you can't really follow up with the 6C but it is different in CS right?
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what.... Dustloop is back.... awesome!
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sweet nice colors..
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oh, well, it is only on dust combo then.....!!! what are the properties of the dust combo knock down?? do they bounce higer or something?? what makes it work on dust combo and not regular air keygrab?
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damn it has been a while since I posted on dustloop. well anyway, I believe I saw in one of ABA's matches where she did a air combo then keygrabed( which is usual) but then she landed and keygarbed again. Now I know that you can keygrad when you are on the ground and they are floating close to the ground, but ABA grabing from the air and then both landing almost the same time and then grabing again????!!!!!! I tried to look up for that vid again but I coudln't find it anymore, I think it was somewhere on youtube. or maybe I was just dreaming. but can somebody tell me if that's possible? if it is then how? against which character and most importantly, can you post the link to the vid???
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alright so I am new to this thread and since I am too lazy to read the whole thread to cacth up I was wonder if anybody had vids of all ( or most ) of the combo you guys have been talking about??? so stuff link some stuff don't?? can somebody do a quick resume of what order is capable of doing?? I have watched most of the vids of gamechariot ( well I was in a couple of them too as Stephane ) and I have been playing slash order sol. so yeah, anything would be cool. Just got back from Japan and I have now a copy of Accent Core and I am about to practice my order sol so yeah any vids is helpful thanks