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Everything posted by Dr. Stormlocke
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[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
We don't even have all the Mook changes translated, yet here's a new change apparently coming in version 1.10 next month. Thanks to Alzarath for posting and Nikki from hit confirm. -Aerial SRK now has initial prorate. Source: http://pastebin.com/wvvpK7Bq -
Think of it as hitting 5©s and ^ simultaneously. Then proceed as normal. That's the most helpful advice I can give you. Robo has some use for jump installs, (high wall bounce situations after SRK super for starters) but it's not the end of the world if you don't have it down pat. Good luck.
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[AC+] PSN Match Finder/GG Thread
Dr. Stormlocke replied to Kurushii's topic in Guilty Gear Online Play
I'll be on sporadically for the rest of the evening. Hope to run into a few of you! -
Finally got my PS3 Hori and hope to play some games vs you guys on PSN now too: PSN: Dr_Stormlocke 10-20: SoCal Character: Robo-Ky. I will never play any other character against you. No hiding behind subs.
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[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
Who wants a half hour of Ruu's Bridget vs our replicant Dogura? http://www.youtube.com/watch?v=oPO2BivTtJE Enjoy. -
GGs over the past few weeks to quite a few of you. Guy McBroham, SantaPoring, JoeClutch and MakoInfused in particular have all provided great games and practice. Though sadly there is only so much Robo-Ky can do vs Potemkin at high level, lol. Also, wtf to those of you who dropped. Though you provided humorous "communication has been disconnected" photos. I need to get a PS3 stick so I can play more of you guys. See y'all online.
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[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
Most definitely. Mainly as a run up TK overhead as they block a Level 3 bazooka. It's also been used, TK'd of course, off of 5k. Though the latter is susceptible to FD. -
Try waiting longer than you think you should before hitting Slash. I double tap it, and occasionally do a 236987 motion.
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[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
Confirmed Gen-Ky lovers self destruct explosion is air unblockable. Must be FD'd. -
Fantastic! Thank you so much for this. I was working on a video tutorial series similar to this a few years ago, set to the Inglorious Basterds OST, haha. Unfortunately the computer pulled a GGSlash Robot and overheated. Once +R comes out, I'd love to start work on a new iteration. Maybe we can even all work on some crazy community version down the line. There are a lot of cool things in Nagao's vids. I was fond of the kara-2k to build heat, Level 3 SRK intentional clash vs Axl on wakeup, Level 3 Bazooka IAD quasi-crossup and much more.
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[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
Dogura is playing Sol in the most recent Ranbat. Sad times. Still working on the Mook translations and info for +R Robo. Standby! -
Dogura is a very solid Robo. He has good execution, defense and is adept at punishing. Nezu is another classic Robo. He is more aggressive and relies on gimmicks and randomness a lot of time. He has very solid execution despite this. Gaku is another Robo you can look out for as well. Cheers.
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[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
Robo's standing Dust now has 24 frames startup. (Was 20 before, tied with Raoh for fastest Dust in the game) I have access to the frame data in the Mook. More to come, maybe later tonight. Just wanted to post something for the time being. *UPDATE* 2hs Knee Rocket: Interestingly enough there's no mention of a temperature increase for the move normally. HOWEVER, in 80% heat mode, this move gives you 6.2 degree heat increase on frame 1. 80% Heat 2s Eye lasers: The two parts of the attack do 37 and 20 damage and the move is +1 on block! Similarly, like 2hs, while only in 80% Heat this move will give you a slight temperature increase. In this case, it will be 2.4 degrees on frame 1. Force Break: I've confirmed at least the major buff. Robo is now pilotable on frame 1, and you can cancel on frame 2. (Was frame 6 and frame 7 before.) -
GGs in Ranked and Player matches yesterday! I know I saw a few of ya. I gotta learn to respect Sol's VV on wakeup. Hard to deal with losing so many of my standard gimmicks. And in fact r0b0t, you can even Grand Viper on wakeup vs my Bazooka. =( GGs, I need the matchup practice.
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XBL Gamertag: Dr Stormlocke Location: SoCal Chars: Exploding Robot Online time: Afternoon/early evenings & weekends.
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Haha, yeah. Wasn't connecting at first. I played him a big set on stream. You can watch the archive at: http://www.twitch.tv/brokentiertv/b/336697686 . Starts at around 2:58:00
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GG man. I was having a hard time too, so I went through the trouble of pulling out a long LAN cable and hooking my 360 up to my ASUS monitor, (instead of my Plasma...) Helped quite a bit.
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Mr. Elvenshadow, thanks for all your input and answers. Just have a couple quick ones regarding our favorite Tinman. *Robo's self-destruct super explosion is supposed to be air unblockable. Have you seen, talked to anyone, or heard anything regarding this change? *His Force Break is allegedly a lot faster, and he's supposed to be able to airdash straight out of it now. Again, any info on this would be welcomed as well. If you want/have time, any general info you've gleaned over in Japan regarding Robo would be awesome! Thank you sir!
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[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
30 minutes of Dogura Robo vs May. First to 11: Time to sleep. -
[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
(Posted by DL member Jinbe) Okayama Fantasista 20121012ファンタジスタ野試合後編 http://www.youtube.com/watch?v=46MKLXwI8wI http://www.youtube.com/watch?v=cJqc--_3DkU (20:18'ish) Exploding Robot action! While there are some soul crushing dropped combos/opportunities, it's fun stuff. Tiger Knee'd SRK shenanigans. He sets it up off of a blocked 5k, pretty sneaky. Though you'll see when it doesn't work out quite as well too... -
Digging the exploding Robot action in the latest Okayama Fantasista vids! Having Robo's SRK be an overhead if you TK helps out even more!
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[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
Apparently there's a new Loketest going on for GGACPR. Version 1.01. The following change has been listed on the website, (Thanks to DL member Seku for posting) http://guiltygearx.com/info/ : "空中カイ幕ホームラン後、空中行動回数がリセットされていたのを修正しました" "Kai air curtain homer after, I fixed a number of aerial action had been reset." So yeah... -
[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
Blocked Level 3 Bazooka~run up TK DP overhead. Loving it. -
[GGAC+R] Robo-Ky Changes and Discussion!
Dr. Stormlocke replied to Dr. Stormlocke's topic in Robo-Ky
Thanks for posting up guys! I won't lie, totally had a huge grin on my face after that 2hs came back down flashing red even after Robot got hit. And yeah...that new Burst icon. Yup...