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Everything posted by Nattak
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GG's to Akabane, Dadovoski, BomBEERman, Bluescat and a whole lot more as well but having trouble remembering.
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GG's to Grayfox GG's to freelander - Long time no see mate
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GG's to Toki - <3 GG's to Fettered - Always a pleasure to fight GG's to Macloud - AAARFFAAAAARF that damn unblockable GG's to Saigen - Comeback ?
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GG's to you akabane, so good to see you back online
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6p>6hs carcass raid (s), is hard. Spent hours trying to get it now, But i guess i just have to try and try again. It's a bit confusing about the point where you would release the charge. When trying it seems it comes out too late or not at all, as if i'm not allowed to do it.
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You will need to hit j.D as close to the ground as possible. I have spent some time in practice mode just to check how close to the ground i can do it. And as for the 6hs on landing, i have experienced that there is tight timing. I have tried to hold 6 before landing and then pressing hs, but didn't work. But pressing 6hs just as i land, i have had a higher success rate.
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The last one was just epic! ;D
- 2,057 replies
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- humor wasteland
- not even funny
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(and 2 more)
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http://www.youtube.com/watch?v=nOy9Dh1xfLE Latest ensenga madness enjoy Some of the notations might be wrong.
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allright all done! i think... well here it is, almost up on youtube. http://www.youtube.com/watch?v=nOy9Dh1xfLE That famous anti-bacon video And there might be some notation errors
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http://www.youtube.com/watch?v=B2NuiIZvCtE some of the intro work trailer shizzle
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Johnny could do lots of lots of cool combos, with 1-hit ensenga enders, DB knockdown, or just plain damage. Wich ones would you find usable in matches ?
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Tips is a cool CM. I remember Getting AC for the first time, surprised to find that the Divinblade combos were alot harder to do. But after a few runs of the first johnny AC cm "Welcome to hell" i understood that KJ was the way to go, so used alot less DB. Kj is more safe, you dont need to be ULTRA tight on the followup moves. But DB brings back the flashyness DB combo starters: 2d,MCJH,5K[JI]5hs, DBT>DB(frc) (corner) MFlvl2Mid, coin, 5K[JI]5hs, DBT>DB(frc) (corner) MFlvl2Mid, coin, walk, 6K, sj.D, DB(frc)
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The timing is tricky correct, very much, you must dash fast! This works on slot of characters. lvl 2 MFM, coin, 6K, MC, [super] forward jump, j.D, divine blade, frc, air dash, air combo into enkasu. The superjump is character dependant, but in my oppinion its more safe. The timing for your DB(frc) changes also. You would want to wait until your opponent has hit the wall and is bouncing back at you. For practice: 6k, MC, Sj.D, [delay], DB(Frc) -> Quick-AD, Ad combo char dependant. 6k, MC, sj.D, DB(frc) <- this part of it actualy does alot of damage.
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Since were on the subject with option select airthrows etc. Anyone has some good burst baiting/safe combos ?
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If you get a lowhitting 5D in ur IAD j.d, you can dashback and do something, id preffer using mistfiner hehe, haven't found any other goodies of it other than that.
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Trying to boost my game a little, and need some tips etc http://www.youtube.com/watch?v=bD9ccFOZGvw would love some feedback Sry there is no sound tho =/
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I found 1 this morning for sol. but its a tight one, u have to be NEAR a corner for it to work. Throw -> Dashjumpcancel, p,p,k,d,ensenga Sols body needs to be 90* and you aim for the bottom of his shoe. Sol stands tall at the moment he hits the wall from the j.D, that is where push ensenga. When practicing 1-hits on him, he reminds me more and more of AXL.
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2147s is my input. some otherway to do this ?
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Allright, working on capping quality etc, testing power needed etc etc etc. looking good so far
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Hi there boys and girls. I was just wondering if you want me to start rolling the tapes again ? Cause, i have hacked my computer, inserted new parts, and now its known as "Frankencomp" and it seems to cap things smoothly
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Knockdown, TK KJT > KJ (Frc) / DBT > DB(frc) [random select air comand (dj, ad etc) I have only managed to do this to a cornered enemy on block, and after the frc wich wiffs, the enemy will lash at you with something stupid. thats where u dj, and come down with a j.hs to the face. Anyone else have some more experience with this ? (after seeing the CM "Nostalgia" i just had to learn it, so brutaly fancy!)
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-If your in Air, and do KJ(frc), just do j.hs when your close to the ground, then lay down the mist. -6k (CH) mist -2d, mist -actualy in pressure, just add the mist even if blocked, fucks em up -Just do the mist whenever you feel like, there is a good chance your opponent will catch it anyways.
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Im realy sorry for the inactivity of mine regarding this stuff, im working on it as we speak. I have problem with my capture device at the moment, and im kinda stuck without a working capture device. But as i said im working on it. If someone wants to, capture those onehits for baiken and bridget, and send it to me on MSN or AIM
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My good friend Nehle of guiltygear.se was so kind to give me some webspace for the movies! All movies in higher quality can be downloaded from : http://www.guiltygear.se/vids/enkasu/ Enjoy