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Wonder_Chef

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Everything posted by Wonder_Chef

  1. Maybe, I've played a few Linnes and had the same problem.
  2. Oh and to clarify, blocking isn't the problem at all. I have literally sat there and blocked for like 15-20 seconds against certain people. The problem is that doesn't really get him out of the pressure situation. I mean he has to get out eventually, and it seems like a lot of stuff in this game on block leaves people in a relatively advantageous position for them.
  3. I don't know about the 623C thing, that requires a lot of time and hoping your opponent is too stupid to punish it once they see the super flash. Yeah, at this point I try to save meter for Veil Off almost all the time, but it's still not the greatest option. Even moreso than the lack of invincibility on his moves, I feel like his pokes have strangely huge hurtboxes. Like for instance if Vatista does a slow orb off of her 2C, Gordeau can just do his slide (3C) or Hilda can do a 2C and totally beat the fireball, but pretty much all of Byakuya's long pokes (2C, 3C, 2B sometimes) will trade with it even though you're super far from it. Or if Linne approaches with a 66C, none of Byakuya's normals can do anything about it except a super super super early 2C even though they are definitely long enough that it would make sense that they could work. It's like a lot of his pokes extend his hurtboxes before the hitbox of the move comes out... Funny that Waldstein has no hurtboxes on his arms even though they're part of his body, and Byakuya has huge hitboxes on his blades even though they aren't, haha.
  4. I'm having a lot of trouble recently with the fact that his pokes have huge hurtboxes on them, plus the fact that nothing of his is invincible except for Veil Off. I feel like there are certain pressure situations that he gets absolutely wrecked in because of this, anyone have any ideas?
  5. I'm starting to think he's actually all about his weird air mobility and using that for pressure. I mean his 214X followups can literally take him through the air across the screen in seconds, and the followups all give combos on hit (plus I think A and C are plus but I could be wrong) I still have no idea what to do when I'm getting zoned by someone that controls the air though.
  6. Dunno if anyone talked about this already, but it looks like they aren't forced to block a floor web if they land on it, they can just jump and it doesn't hit them. Same if they air tech and land on a floor web. http://youtu.be/A9MFxTZJN44
  7. 214A goes from punishable to potentially plus if spaced properly, looks like it's different for every character though. https://www.youtube.com/watch?v=ocKpUxQvoDc
  8. I think if you press 1CD it will still throw backwards.
  9. 5A 5AA 5B 2B 5C 214D: 1452 5B 5C 214D xx 236236C or 214214C: 2676 with 236236C j.B j.BB (JC) j.B j.C j.214A/B xx j.236236C: 1498 without super 2443 with 2B 5C (JC) j.B j.BB (JC) j.B j.C j.214B xx j.236326C: 2152 without super 3062 with will do more in a minute
  10. Hah, I didn't know that! I knew something was wrong. I'll try to get the damage totals for the combos on here that don't have it. Thanks.
  11. So am I totally missing something, or are the damage values for almost everything here off? I just got the game yesterday and everything on this page is doing seemingly less damage, unless I'm doing something really wrong.
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