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HumblePinecone

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Everything posted by HumblePinecone

  1. Bullet has a dash/hop, whatever you want to call it, and her damage output seems decent, can't read the exact numbers in the loketest footage, but it looks to be pretty good, even though I've only seen like 2 variations of the same combo. It's not Capcom chip(thank goodness), but for BB it's definitely noticeable, I can see the health car decreasing as it's hitting, unlike most other specials I've seen in BB
  2. I think it's just her character artwork that makes the chest:waist ratio look off; from what footage I've seen, the sprite itself looks fine. DAMN fine.
  3. My hype for playing Bullet is reaching critical levels now that I'm getting a better idea of what her combos are like. I was flipping out during her corner combo in the newest Bullet vs. Litchi clip(starts at 2:04), looked frikkin sick I was also pretty glad when Bullet won the last round, I don't think that winpose will ever get old for me
  4. I wonder how she pulls off her jacket so easily with those arm things.
  5. I think I'm behind the times, but TIL that Bullet's j.D (i think) combos into one of her command grabs(the one where she grabs them and blows em away), and that she has a move kind of move where she shoots at a downed opponent, kinda like Noel's haida, although I didn't see it connect after anything so idk what combos into it. Getting more and more hyped to give Bullet a shot when CP comes out :3
  6. At least we can be thankful it's not like MvC, I could go to the pantry, grab a bag of chips, and finish it before some of the combos in that game end.
  7. @Cryingvoid: oh right hitstop, that was the term I was looking for. And yeah, the faster feel of combos could be pretty cool, although it might take some getting used to (at least for me) @Agni: I don't mind it either way, although I'm interested in seeing what a faster-paced BB would be/feel like
  8. From what I've seen, making BB faster is what ArcSys is trying to do with CP; they're trying to go for shorter combos, and in the loketest footage I saw, animations seemed a little quicker and players fell faster, but I guess we'll wait til we get more/better footage to confirm these.
  9. I feel like if the Murakumos are going to be DLC only, ArcSys is gonna get a ton of crap from Nu/Lambda mains calling em out on forcing them to buy her after sticking with her for 2(3 I guess if you count Extend) games
  10. I'm sure that Bang will have a more involved role in the story, what with the trip to Ikaruga, but I don't think that Bullet and Azrael will be "gag characters" per se. They seem serious enough, although the gag potential is always there (as it seems to be with all BB characters, minus Hakumen maybe)
  11. Hell, I can imagine Bullet's special intro/story interactions with Tao; I can't imagine her leaving a chest like that alone
  12. Good point, although almost complete lack of nearby friends who play BB (hell, FGs in general) makes practicing difficult :C Guess i'll just have to brave the unforgiving and laggy realm of netplay
  13. now my dilemma is, should I keep trying to learn Extend Makoto, or wait til CP comes out to hit the books?
  14. Bullet it is then, announcer engrish be damned!
  15. Random thought; is it supposed to be Bullet or Barret? The announcer seems to say the latter, but Bullet kind of makes sense, what with a bunch of her moves being related to types of bullets/ammo.
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