This is the first fighter of this type that I've tried to play seriously. I play SF predominately but this game really grabbed my eye. I ran through most of the characters challenges and settled on playing Aki. Got a couple combos down for each situation(midscreen, corner, counter, fatal counter) and started playing people. As I started to lose I boiled down why I was getting blown up to a couple reasons.
1. The Neutral Game
I'm not sure how to transition from neutral to offense in this game. In SF it's all about using your pokes to keep the opponent defensive then move into your optimal range to apply pressure. However Aki's pokes are so short they get beat out before I can get into range. His Persona seems pretty bad apart from setting up a frametrap or LONG distance un-safe poking. Other characters seem to have safe ways to get in with great hitboxes that I can't stuff reliably compared to Aki.
2. Wakeup pressure
After my combos I try to move in to get a meaty on their wakeup but I get counterhit instead because of ground teching. Is this game not meant to have that type of pressure or am I going about it the wrong way.
I was going to post this in the aki board but I felt like this was more of a game-mechanics lack of understanding more than anything else. I really enjoy this game and I'm looking forward to getting better at it. Any advice is welcome.